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/external/deqp/modules/glshared/
DglsFragOpInteractionCase.cpp399 const deUint64 fixedValue = deRoundFloatToInt64(v * maxFixedValue); in getWellBehavingChannelColor() local
401 const deUint64 units = fixedValue >> numSubBits; in getWellBehavingChannelColor()
402 const deUint64 subUnits = fixedValue & ((1u << numSubBits) - 1u); in getWellBehavingChannelColor()