/external/deqp/modules/glshared/ |
D | glsShaderPerformanceCase.cpp | 110 …m_testCtx.getLog() << TestLog::Message << "Requested fragment/vertex-ratio: " << de::floatToString… in setVertexFragmentRatio() 111 << "Computed fragment/vertex-ratio: " << de::floatToString(finalRatio, 2) in setVertexFragmentRatio() 217 m_testCtx.setTestResult(QP_TEST_RESULT_PASS, de::floatToString(result, 2).c_str()); in reportResult()
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D | glsLongStressCase.cpp | 182 de::floatToString(prob*100.0f, 0) + "%"; in probabilityStr() 1195 …<< TestLog::Message << "Approximate texture memory usage limit: " << de::floatToString((float)… in init() 1196 …<< TestLog::Message << "Approximate buffer memory usage limit: " << de::floatToString((float)m… in init() 1497 …<< TestLog::Message << "Average frame time since last log entry: " << de::floatToString((float)tim… in iterate() 1499 << de::floatToString((float)m_textures->computeApproxMemUsage() / Mi, 2) << " MiB / " in iterate() 1500 << de::floatToString((float)m_maxTexMemoryUsageBytes / Mi, 2) << " MiB" in iterate() 1503 << de::floatToString((float)m_buffers->computeApproxMemUsage() / Mi, 2) << " MiB / " in iterate() 1504 << de::floatToString((float)m_maxBufMemoryUsageBytes / Mi, 2) << " MiB" in iterate()
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D | glsCalibration.cpp | 408 << de::floatToString(calibrateIterations[iterNdx].frameTime, 2) << " us (" in logCalibrationInfo() 409 …<< de::floatToString(1000000.0f / calibrateIterations[iterNdx].frameTime, 2) << " fps)" << TestLog… in logCalibrationInfo()
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D | glsLifetimeTests.cpp | 418 using de::floatToString; in initAttachment() 424 insert(params, "RED", floatToString(rnd.getFloat(), 4)); in initAttachment() 425 insert(params, "GREEN", floatToString(rnd.getFloat(), 4)); in initAttachment() 426 insert(params, "BLUE", floatToString(rnd.getFloat(), 4)); in initAttachment()
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D | glsStateChangePerfTestCases.cpp | 561 …m_testCtx.setTestResult(QP_TEST_RESULT_PASS, de::floatToString((float)(((double)interleaved.median… in logAndSetTestResult() 707 m_testCtx.setTestResult(QP_TEST_RESULT_PASS, de::floatToString((float)avgMedianCallUs, 3).c_str()); in logAndSetTestResult()
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/external/deqp/framework/delibs/decpp/ |
D | deStringUtil.cpp | 110 std::string floatToString (float val, int precision) in floatToString() function 174 DE_TEST_ASSERT(floatToString(4, 1) == "4.0"); in StringUtil_selfTest()
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D | deStringUtil.hpp | 49 std::string floatToString (float val, int precision);
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/external/deqp/modules/gles3/functional/ |
D | es3fInstancedRenderingTests.cpp | 186 string floatIntScaleStr = "(" + de::floatToString(FLOAT_INT_SCALE, 3) + ")"; in init() 187 string floatIntBiasStr = "(" + de::floatToString(FLOAT_INT_BIAS, 3) + ")"; in init() 188 string floatUintScaleStr = "(" + de::floatToString(FLOAT_UINT_SCALE, 3) + ")"; in init() 189 string floatUintBiasStr = "(" + de::floatToString(FLOAT_UINT_BIAS, 3) + ")"; in init()
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D | es3fMultisampleTests.cpp | 1305 …log << TestLog::Message << "Drawing a red quad using alpha value " + de::floatToString(alphaOrCove… in iterate() 1314 …log << TestLog::Message << "Drawing a red quad using sample coverage value " + de::floatToString(c… in iterate() 1335 …log << TestLog::Message << "Average red color component: " << de::floatToString((float)sumRed / 25… in iterate()
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D | es3fFlushFinishTests.cpp | 430 …<< de::floatToString(relativeDelta*100.0f, 1) << "% diff to estimated " << (int)MAX_SAMPLE_DURATIO… in verifyCalibration()
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D | es3fShaderMatrixTests.cpp | 1328 str << de::floatToString(v[ndx], 1); in writeVectorConstructor() 1348 str << de::floatToString(m(rowNdx, colNdx), 1); in writeMatrixConstructor() 1548 case TYPE_FLOAT: op << de::floatToString(s_constInFloat[inNdx], 1); break; in init()
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/external/deqp/modules/gles2/functional/ |
D | es2fShaderMatrixTests.cpp | 709 str << de::floatToString(v[ndx], 1); in writeVectorConstructor() 729 str << de::floatToString(m(rowNdx, colNdx), 1); in writeMatrixConstructor() 874 case TYPE_FLOAT: op << de::floatToString(s_constInFloat[inNdx], 1); break; in init()
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D | es2fMultisampleTests.cpp | 1161 …log << TestLog::Message << "Drawing a red quad using alpha value " + de::floatToString(alphaOrCove… in iterate() 1170 …log << TestLog::Message << "Drawing a red quad using sample coverage value " + de::floatToString(c… in iterate() 1191 …log << TestLog::Message << "Average red color component: " << de::floatToString((float)sumRed / 25… in iterate()
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D | es2fShaderBuiltinVarTests.cpp | 135 …oor(" << (m_isVertexCase ? "a_coords" : "v_coords") << ".x * " << de::floatToString(builtinConstSc… in init()
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/external/deqp/modules/gles3/stress/ |
D | es3sLongShaderTests.cpp | 325 addLine("mediump float " + varName + " = " + de::floatToString(varValue, 5) + "f;"); in beginBlock()
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/external/deqp/framework/qphelper/ |
D | qpTestLog.c | 282 DE_INLINE void floatToString (float value, char* buf, int bufSize) in floatToString() function 620 floatToString(value, tmpString, sizeof(tmpString)); in qpTestLog_writeFloat()
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/external/deqp/modules/gles2/performance/ |
D | es2pTextureUploadTests.cpp | 287 …m_testCtx.setTestResult(QP_TEST_RESULT_PASS, de::floatToString((float)avgMTexelsPerSeconds, 2).c_s… in logResults()
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D | es2pShaderOptimizationTests.cpp | 294 m_testCtx.setTestResult(QP_TEST_RESULT_PASS, de::floatToString(ratio, 2).c_str()); in iterate()
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D | es2pShaderCompilationCases.cpp | 749 …params["FLOAT01"] = de::floatToString((float)cacheAvoidanceID / (float)(std::numeric_limits<deUi… in specializeShaderSource() 2121 m_testCtx.setTestResult(QP_TEST_RESULT_PASS, de::floatToString(result, 2).c_str()); in iterate() 2642 m_testCtx.setTestResult(QP_TEST_RESULT_PASS, de::floatToString(result, 2).c_str()); in iterate()
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D | es2pDrawCallBatchingTests.cpp | 891 …m_testCtx.setTestResult(QP_TEST_RESULT_PASS, de::floatToString((float)(batchedStats.mean/unbatched… in iterate()
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/external/deqp/modules/egl/ |
D | teglMakeCurrentPerfTests.cpp | 504 …m_testCtx.setTestResult(QP_TEST_RESULT_PASS, de::floatToString((float)(((double)totalTimeUs)/total… in logResults()
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/external/deqp/modules/gles3/performance/ |
D | es3pBufferDataUploadTests.cpp | 512 buf << de::floatToString(numBytes/1024.0f, 1) << " KiB"; in getHumanReadableByteSize() 514 buf << de::floatToString(numBytes/1024.0f/1024.0f, 1) << " MiB"; in getHumanReadableByteSize() 2491 m_testCtx.setTestResult(QP_TEST_RESULT_PASS, de::floatToString(0.0f, 2).c_str()); in logAndSetTestResult() 2496 …m_testCtx.setTestResult(QP_TEST_RESULT_PASS, de::floatToString(rate / 1024.0f / 1024.0f, 2).c_str(… in logAndSetTestResult() 3365 m_testCtx.setTestResult(QP_TEST_RESULT_PASS, de::floatToString(0.0f, 2).c_str()); in logAndSetTestResult() 3370 …m_testCtx.setTestResult(QP_TEST_RESULT_PASS, de::floatToString(analysis.transferRateMedian / 1024.… in logAndSetTestResult() 4277 m_testCtx.setTestResult(QP_TEST_RESULT_PASS, de::floatToString(0.0f, 2).c_str()); in logAndSetTestResult() 4282 …m_testCtx.setTestResult(QP_TEST_RESULT_PASS, de::floatToString(rate / 1024.0f / 1024.0f, 2).c_str(… in logAndSetTestResult() 4696 m_testCtx.setTestResult(QP_TEST_RESULT_PASS, de::floatToString(median, 2).c_str()); in logAndSetTestResult()
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D | es3pShaderCompilationCases.cpp | 749 …params["FLOAT01"] = de::floatToString((float)cacheAvoidanceID / (float)(std::numeric_limits<deUi… in specializeShaderSource() 2141 m_testCtx.setTestResult(QP_TEST_RESULT_PASS, de::floatToString(result, 2).c_str()); in iterate() 2662 m_testCtx.setTestResult(QP_TEST_RESULT_PASS, de::floatToString(result, 2).c_str()); in iterate()
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D | es3pDepthTests.cpp | 789 m_results.addResult(QP_TEST_RESULT_PASS, de::floatToString(mpxPerS, 2)); in logAnalysis() 1123 …m_results.addResult(QP_TEST_RESULT_PASS, de::floatToString(de::abs(testParam.coefficient)/de::abs(… in logAnalysis()
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D | es3pShaderOptimizationTests.cpp | 297 m_testCtx.setTestResult(QP_TEST_RESULT_PASS, de::floatToString(ratio, 2).c_str()); in iterate()
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