Home
last modified time | relevance | path

Searched refs:floatVector4 (Results 1 – 4 of 4) sorted by relevance

/external/deqp/modules/gles2/functional/
Des2fFloatStateQueryTests.cpp373 StateQueryMemoryWriteGuard<GLint[4]> floatVector4; in verifyFloat4Color() local
374 glGetIntegerv(name, floatVector4); in verifyFloat4Color()
376 if (!floatVector4.verifyValidity(testCtx)) in verifyFloat4Color()
379 if (floatVector4[0] < referenceAsGLintMin[0] || floatVector4[0] > referenceAsGLintMax[0] || in verifyFloat4Color()
380 floatVector4[1] < referenceAsGLintMin[1] || floatVector4[1] > referenceAsGLintMax[1] || in verifyFloat4Color()
381 floatVector4[2] < referenceAsGLintMin[2] || floatVector4[2] > referenceAsGLintMax[2] || in verifyFloat4Color()
382 floatVector4[3] < referenceAsGLintMin[3] || floatVector4[3] > referenceAsGLintMax[3]) in verifyFloat4Color()
391 << toHex(floatVector4[0]) << ", " in verifyFloat4Color()
392 << toHex(floatVector4[1]) << ", " in verifyFloat4Color()
393 << toHex(floatVector4[2]) << ", " in verifyFloat4Color()
[all …]
Des2fIntegerStateQueryTests.cpp542 StateQueryMemoryWriteGuard<GLfloat[4]> floatVector4; in verifyInteger4Mask() local
543 glGetFloatv(name, floatVector4); in verifyInteger4Mask()
545 if (!floatVector4.verifyValidity(testCtx)) in verifyInteger4Mask()
548 if ((enableRef0 && (floatVector4[0] != GLfloat(reference0))) || in verifyInteger4Mask()
549 (enableRef1 && (floatVector4[1] != GLfloat(reference1))) || in verifyInteger4Mask()
550 (enableRef2 && (floatVector4[2] != GLfloat(reference2))) || in verifyInteger4Mask()
551 (enableRef3 && (floatVector4[3] != GLfloat(reference3)))) in verifyInteger4Mask()
/external/deqp/modules/gles3/functional/
Des3fFloatStateQueryTests.cpp391 StateQueryMemoryWriteGuard<GLint[4]> floatVector4; in verifyFloat4Color() local
392 glGetIntegerv(name, floatVector4); in verifyFloat4Color()
394 if (!floatVector4.verifyValidity(testCtx)) in verifyFloat4Color()
412 if (floatVector4[0] < referenceAsGLintMin[0] || floatVector4[0] > referenceAsGLintMax[0] || in verifyFloat4Color()
413 floatVector4[1] < referenceAsGLintMin[1] || floatVector4[1] > referenceAsGLintMax[1] || in verifyFloat4Color()
414 floatVector4[2] < referenceAsGLintMin[2] || floatVector4[2] > referenceAsGLintMax[2] || in verifyFloat4Color()
415 floatVector4[3] < referenceAsGLintMin[3] || floatVector4[3] > referenceAsGLintMax[3]) in verifyFloat4Color()
424 << toHex(floatVector4[0]) << ", " in verifyFloat4Color()
425 << toHex(floatVector4[1]) << ", " in verifyFloat4Color()
426 << toHex(floatVector4[2]) << ", " in verifyFloat4Color()
[all …]
Des3fIntegerStateQueryTests.cpp780 StateQueryMemoryWriteGuard<GLfloat[4]> floatVector4; in verifyInteger4Mask() local
781 glGetFloatv(name, floatVector4); in verifyInteger4Mask()
783 if (!floatVector4.verifyValidity(testCtx)) in verifyInteger4Mask()
786 if ((enableRef0 && (floatVector4[0] != GLfloat(reference0))) || in verifyInteger4Mask()
787 (enableRef1 && (floatVector4[1] != GLfloat(reference1))) || in verifyInteger4Mask()
788 (enableRef2 && (floatVector4[2] != GLfloat(reference2))) || in verifyInteger4Mask()
789 (enableRef3 && (floatVector4[3] != GLfloat(reference3)))) in verifyInteger4Mask()