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Searched refs:float_to_int_floor (Results 1 – 3 of 3) sorted by relevance

/external/mesa3d/src/gallium/state_trackers/vega/
Dapi_params.c112 state->stroke.line_width.i = float_to_int_floor(*((VGuint*)(&value))); in vegaSetf()
116 state->stroke.miter_limit.i = float_to_int_floor(*((VGuint*)(&value))); in vegaSetf()
120 state->stroke.dash_phase.i = float_to_int_floor(*((VGuint*)(&value))); in vegaSetf()
301 state->scissor_rects[i].i = float_to_int_floor(x[i]); in vegaSetfv()
318 state->stroke.line_width.i = float_to_int_floor(*((VGuint*)(values))); in vegaSetfv()
322 state->stroke.miter_limit.i = float_to_int_floor(*((VGuint*)(values))); in vegaSetfv()
329 float_to_int_floor(*((VGuint*)(values + i))); in vegaSetfv()
336 state->stroke.dash_phase.i = float_to_int_floor(*((VGuint*)(values))); in vegaSetfv()
344 state->tile_fill_colori[0] = float_to_int_floor(*((VGuint*)(values + 0))); in vegaSetfv()
345 state->tile_fill_colori[1] = float_to_int_floor(*((VGuint*)(values + 1))); in vegaSetfv()
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Dtext.c127 glyph_origin[0].i = float_to_int_floor(glyph_origin[0].f); in vg_advance_glyph()
128 glyph_origin[1].i = float_to_int_floor(glyph_origin[1].f); in vg_advance_glyph()
Dmatrix.h43 #define FLT_TO_INT(flt) float_to_int_floor(((VGuint*)&(flt))[0])
45 static INLINE VGint float_to_int_floor(VGuint bits) in float_to_int_floor() function