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Searched refs:force_quality (Results 1 – 2 of 2) sorted by relevance

/external/skia/src/effects/
DSkBlurMask.h35 SkIPoint* margin = NULL, bool force_quality=false);
DSkBlurMask.cpp484 SkIPoint* margin, bool force_quality) { in BoxBlur() argument
491 if (!force_quality && sigma <= SkIntToScalar(2)) { in BoxBlur()