Searched refs:fpb (Results 1 – 11 of 11) sorted by relevance
/external/jmonkeyengine/engine/src/core/com/jme3/scene/debug/ |
D | Grid.java | 60 FloatBuffer fpb = BufferUtils.createFloatBuffer(6 * lineCount); in Grid() local 72 fpb.put(0) .put(0).put(y); in Grid() 73 fpb.put(xLineLen).put(0).put(y); in Grid() 85 fpb.put(x).put(0).put(0); in Grid() 86 fpb.put(x).put(0).put(yLineLen); in Grid() 93 fpb.flip(); in Grid() 96 setBuffer(Type.Position, 3, fpb); in Grid()
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D | SkeletonPoints.java | 56 FloatBuffer fpb = BufferUtils.createFloatBuffer(skeleton.getBoneCount() * 3); in SkeletonPoints() local 57 pb.setupData(Usage.Stream, 3, Format.Float, fpb); in SkeletonPoints()
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D | SkeletonWire.java | 78 FloatBuffer fpb = BufferUtils.createFloatBuffer(skeleton.getBoneCount() * 3); in SkeletonWire() local 79 pb.setupData(Usage.Stream, 3, Format.Float, fpb); in SkeletonWire()
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/external/jmonkeyengine/engine/src/core/com/jme3/font/ |
D | BitmapTextPage.java | 142 FloatBuffer fpb = (FloatBuffer) pb.getData(); in assemble() local 148 fpb.rewind(); in assemble() 149 fpb = BufferUtils.ensureLargeEnough(fpb, vertCount * 3); in assemble() 150 fpb.limit(vertCount * 3); in assemble() 151 pb.updateData(fpb); in assemble() 175 fpb.put(pos); in assemble() 183 fq.appendPositions(fpb); in assemble() 190 fpb.rewind(); in assemble()
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/external/jmonkeyengine/engine/src/core/com/jme3/scene/shape/ |
D | Torus.java | 118 FloatBuffer fpb = BufferUtils.createVector3Buffer(vertCount); in setGeometryData() local 119 setBuffer(Type.Position, 3, fpb); in setGeometryData() 158 fpb.put(tempNormal.x).put(tempNormal.y).put( in setGeometryData() 165 BufferUtils.copyInternalVector3(fpb, iSave, i); in setGeometryData() 175 BufferUtils.copyInternalVector3(fpb, iR, i); in setGeometryData()
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D | StripBox.java | 174 FloatBuffer fpb = BufferUtils.createVector3Buffer(8 * 3); in duUpdateGeometryVertices() local 176 fpb.put(new float[] { in duUpdateGeometryVertices() 186 setBuffer(Type.Position, 3, fpb); in duUpdateGeometryVertices()
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D | Box.java | 162 FloatBuffer fpb = BufferUtils.createVector3Buffer(24); in duUpdateGeometryVertices() local 164 fpb.put(new float[] { in duUpdateGeometryVertices() 172 setBuffer(Type.Position, 3, fpb); in duUpdateGeometryVertices()
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D | PQTorus.java | 144 FloatBuffer fpb = createVector3Buffer(vertCount); in updateGeometry() local 192 fpb.put(tempNorm.x).put(tempNorm.y).put(tempNorm.z); in updateGeometry() 221 setBuffer(Type.Position, 3, fpb); in updateGeometry()
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/external/skia/gm/ |
D | dcshader.cpp | 74 GrGLFragmentBuilder* fpb = builder->getFragmentShaderBuilder(); in createGLInstance() local 75 fpb->codeAppendf("vec2 c = %s;", fpb->ensureFSCoords2D(coords, 0).c_str()); in createGLInstance() 76 fpb->codeAppend("vec2 r = mod(c, vec2(20.0));"); in createGLInstance() 77 fpb->codeAppend("vec4 color = vec4(0.5*sin(c.x / 15.0) + 0.5," in createGLInstance() 81 fpb->codeAppendf("color.rgb *= color.a;" in createGLInstance()
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/external/jmonkeyengine/engine/src/core/com/jme3/scene/ |
D | Mesh.java | 760 FloatBuffer fpb = (FloatBuffer) pb.getData(); in getTriangle() local 768 BufferUtils.populateFromBuffer(v1, fpb, vert1); in getTriangle() 769 BufferUtils.populateFromBuffer(v2, fpb, vert2); in getTriangle() 770 BufferUtils.populateFromBuffer(v3, fpb, vert3); in getTriangle()
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/external/svox/pico_resources/tools/LingwareBuilding/PicoLingware_source_files/pkb/fr-FR/ |
D | fr-FR_nk0_kpdf_mgc.pkb | 2118 � ��BA)��^w.2Z�G6;?gMrP{J26O"/*&1"�s��c�si�ٍ�t�V]�fpb�m�Pn~�`s������v|k�����U�VR]`�/$i%w���…
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