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Searched refs:fragSource (Results 1 – 7 of 7) sorted by relevance

/external/deqp/modules/gles3/functional/
Des3fShaderSwitchTests.cpp51 …ar* description, bool isVertexCase, const char* vtxSource, const char* fragSource, ShaderEvalFunc …
55 …ar* description, bool isVertexCase, const char* vtxSource, const char* fragSource, ShaderEvalFunc … in ShaderSwitchCase() argument
59 m_fragShaderSource = fragSource; in ShaderSwitchCase()
Des3fTransformFeedbackTests.cpp325 …ources (const ProgramSpec& spec, std::string& vertSource, std::string& fragSource, bool pointSizeR… in genShaderSources() argument
419 fragSource = frag.str(); in genShaderSources()
424 std::string vertSource, fragSource; in createVertexCaptureProgram() local
426 …genShaderSources(spec, vertSource, fragSource, primitiveType == GL_POINTS /* Is point size require… in createVertexCaptureProgram()
430 << glu::FragmentSource(fragSource) in createVertexCaptureProgram()
Des3fShaderApiTests.cpp460 const char* fragSource = getSimpleShaderSource(glu::SHADERTYPE_FRAGMENT); in compileShaders() local
471 glShaderSource(fragShader, 1, &fragSource, 0); in compileShaders()
/external/jmonkeyengine/engine/src/core/com/jme3/asset/
DDesktopAssetManager.java396 String fragSource = (String) loadAsset(new AssetKey(fragName)); in loadShader() local
400 … s.addSource(Shader.ShaderType.Fragment, fragName, fragSource, key.getDefines().getCompiled()); in loadShader()
/external/deqp/modules/glshared/
DglsLongStressCase.cpp686 void setSources (const string& vertSource, const string& fragSource);
726 void Program::setSources (const string& vertSource, const string& fragSource) in setSources() argument
729 const char* const fragSourceCstr = fragSource.c_str(); in setSources()
732 m_fragSource = fragSource; in setSources()
/external/deqp/modules/gles2/functional/
Des2fShaderApiTests.cpp406 const char* fragSource = getSimpleShaderSource(glu::SHADERTYPE_FRAGMENT); in compileShaders() local
417 glShaderSource(fragShader, 1, &fragSource, 0); in compileShaders()
/external/deqp/modules/gles31/functional/
Des31fTextureBorderClampTests.cpp1295 std::ostringstream fragSource; in genGatherProgram() local
1330 fragSource << "#version 310 es\n" in genGatherProgram()
1342 …), glu::ProgramSources() << glu::VertexSource(vtxSource) << glu::FragmentSource(fragSource.str())); in genGatherProgram()