Searched refs:frag_from_glsl_shader (Results 1 – 1 of 1) sorted by relevance
1754 bool frag_from_glsl_shader = false; in _mesa_valid_to_render() local1803 frag_from_glsl_shader = true; in _mesa_valid_to_render()1838 if (!frag_from_glsl_shader) { in _mesa_valid_to_render()