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Searched refs:fragmentSources (Results 1 – 3 of 3) sorted by relevance

/external/deqp/modules/glshared/
DglsShaderLibrary.cpp1066 vector<string> fragmentSources; in parsePipelineProgram() local
1106 case TOKEN_FRAGMENT: fragmentSources.push_back(source); break; in parsePipelineProgram()
1126 program.fragmentSources.swap(fragmentSources); in parsePipelineProgram()
1148 vector<string> fragmentSources; in parseShaderCase() local
1196 case TOKEN_FRAGMENT: fragmentSources.push_back(source); break; in parseShaderCase()
1238 !fragmentSources.empty() || in parseShaderCase()
1273 spec.fragmentSources.swap(fragmentSources); in parseShaderCase()
1283 !fragmentSources.empty() || in parseShaderCase()
DglsShaderLibraryCase.hpp152 std::vector<std::string> fragmentSources; member
163 std::vector<std::string> fragmentSources; member
DglsShaderLibraryCase.cpp224 retVal.fragmentSources.push_back(sharedSource); in generateSharedSourceFragmentCase()
353 DE_ASSERT(specification.fragmentSources.empty()); in ShaderCase()
362 DE_ASSERT(specification.fragmentSources.size() == 1); in ShaderCase()
379 program.spec.fragmentSources = specification.fragmentSources; in ShaderCase()
408 …RTYPE_FRAGMENT)) == 0) || !specification.programs[pipelineProgramNdx].fragmentSources.empty()); in ShaderCase()
455 … (m_programs[programNdx].programSources, m_programs[programNdx].spec.fragmentSources, valueBlock, … in init()
476 …s << glu::FragmentSource(specializeFragmentShader(m_programs[0].spec.fragmentSources[0].c_str(), v… in init()