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Searched refs:frameTime (Results 1 – 2 of 2) sorted by relevance

/external/deqp/modules/glshared/
DglsCalibration.hpp93 , frameTime (frameTime_) in CalibrateIteration()
99 , frameTime (0.0f) in CalibrateIteration()
104 float frameTime; member
161 void recordIteration (deUint64 frameTime);
DglsCalibration.cpp276 …m_calibrateIterations.back().frameTime = (float)((double)m_measureState.getTotalTime() / (double)m… in recomputeParameters()
296 const float frameTimeUs = past[i].frameTime; in recomputeParameters()
326 …rateIterations.back().numDrawCalls == 1 && m_calibrateIterations.back().frameTime > m_params.targe… in recomputeParameters()
332 …ToInt32(m_params.targetMeasureDurationUs / m_calibrateIterations.back().frameTime), minFrames, max… in recomputeParameters()
354 …if (m_calibrateIterations[i].numDrawCalls == 1 || m_calibrateIterations[i].frameTime > m_params.fr… in recomputeParameters()
355 ….push_back(Vec2((float)m_calibrateIterations[i].numDrawCalls, m_calibrateIterations[i].frameTime)); in recomputeParameters()
408 << de::floatToString(calibrateIterations[iterNdx].frameTime, 2) << " us (" in logCalibrationInfo()
409 …<< de::floatToString(1000000.0f / calibrateIterations[iterNdx].frameTime, 2) << " fps)" << TestLog… in logCalibrationInfo()