Searched refs:frameTime (Results 1 – 2 of 2) sorted by relevance
93 , frameTime (frameTime_) in CalibrateIteration()99 , frameTime (0.0f) in CalibrateIteration()104 float frameTime; member161 void recordIteration (deUint64 frameTime);
276 …m_calibrateIterations.back().frameTime = (float)((double)m_measureState.getTotalTime() / (double)m… in recomputeParameters()296 const float frameTimeUs = past[i].frameTime; in recomputeParameters()326 …rateIterations.back().numDrawCalls == 1 && m_calibrateIterations.back().frameTime > m_params.targe… in recomputeParameters()332 …ToInt32(m_params.targetMeasureDurationUs / m_calibrateIterations.back().frameTime), minFrames, max… in recomputeParameters()354 …if (m_calibrateIterations[i].numDrawCalls == 1 || m_calibrateIterations[i].frameTime > m_params.fr… in recomputeParameters()355 ….push_back(Vec2((float)m_calibrateIterations[i].numDrawCalls, m_calibrateIterations[i].frameTime)); in recomputeParameters()408 << de::floatToString(calibrateIterations[iterNdx].frameTime, 2) << " us (" in logCalibrationInfo()409 …<< de::floatToString(1000000.0f / calibrateIterations[iterNdx].frameTime, 2) << " fps)" << TestLog… in logCalibrationInfo()