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/external/skia/src/pathops/
DSkDCubicToQuads.cpp38 const SkDPoint fromC1 = {(3 * fPts[1].fX - fPts[0].fX) / 2, (3 * fPts[1].fY - fPts[0].fY) / 2}; in toQuad() local
40 quad[1].fX = (fromC1.fX + fromC2.fX) / 2; in toQuad()
41 quad[1].fY = (fromC1.fY + fromC2.fY) / 2; in toQuad()