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Searched refs:fsVarying (Results 1 – 3 of 3) sorted by relevance

/external/skia/src/gpu/gl/builders/
DGrGLGeometryShaderBuilder.cpp29 if (v->fsVarying()) { in addVarying()
DGrGLProgramBuilder.h86 bool fsVarying() const { return kVertToFrag_Varying == fVarying || in fsVarying() function
DGrGLProgramBuilder.cpp114 if (varying->fsVarying()) { in addVarying()