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Searched refs:gMin (Results 1 – 15 of 15) sorted by relevance

/external/deqp/modules/gles2/functional/
Des2fTextureFormatTests.cpp278 tcu::Vec4 gMin, gMax; in init() local
282 … case 0: gMin = spec.valueMin.swizzle(0, 1, 2, 3); gMax = spec.valueMax.swizzle(0, 1, 2, 3); break; in init()
283 … case 1: gMin = spec.valueMin.swizzle(2, 1, 0, 3); gMax = spec.valueMax.swizzle(2, 1, 0, 3); break; in init()
284 … case 2: gMin = spec.valueMin.swizzle(1, 2, 0, 3); gMax = spec.valueMax.swizzle(1, 2, 0, 3); break; in init()
285 … case 3: gMin = spec.valueMax.swizzle(0, 1, 2, 3); gMax = spec.valueMin.swizzle(0, 1, 2, 3); break; in init()
286 … case 4: gMin = spec.valueMax.swizzle(2, 1, 0, 3); gMax = spec.valueMin.swizzle(2, 1, 0, 3); break; in init()
287 … case 5: gMin = spec.valueMax.swizzle(1, 2, 0, 3); gMax = spec.valueMin.swizzle(1, 2, 0, 3); break; in init()
293 …ithComponentGradients(m_texture->getRefTexture().getLevelFace(0, (tcu::CubeFace)face), gMin, gMax); in init()
Des2fTextureSpecificationTests.cpp640 Vec4 gMin = randomVector<4>(rnd); in createTexture() local
644 tcu::fillWithComponentGradients(levelData.getAccess(), gMin, gMax); in createTexture()
689 Vec4 gMin = randomVector<4>(rnd); in createTexture() local
692 tcu::fillWithComponentGradients(levelData.getAccess(), gMin, gMax); in createTexture()
738 Vec4 gMin = randomVector<4>(rnd); in createTexture() local
742 tcu::fillWithComponentGradients(levelData.getAccess(), gMin, gMax); in createTexture()
793 Vec4 gMin = randomVector<4>(rnd); in createTexture() local
797 tcu::fillWithComponentGradients(levelData.getAccess(), gMin, gMax); in createTexture()
935 Vec4 gMin = randomVector<4>(rnd); in createTexture() local
939 tcu::fillWithComponentGradients(data.getAccess(), gMin, gMax); in createTexture()
[all …]
Des2fTextureFilteringTests.cpp182 tcu::Vec4 gMin = tcu::Vec4(-0.5f, -0.5f, -0.5f, 2.0f)*cScale + cBias; in init() local
186 tcu::fillWithComponentGradients(m_textures[0]->getRefTexture().getLevel(levelNdx), gMin, gMax); in init()
Des2fVertexTextureTests.cpp496 const Vec4 gMin = Vec4(-0.5f, -0.5f, -0.5f, 2.0f)*cScale + cBias; in init() local
500 tcu::fillWithComponentGradients(m_textures[0]->getRefTexture().getLevel(levelNdx), gMin, gMax); in init()
/external/deqp/modules/gles3/functional/
Des3fTextureSpecificationTests.cpp672 Vec4 gMin = randomVector<4>(rnd, m_texFormatInfo.valueMin, m_texFormatInfo.valueMax); in createTexture() local
676 tcu::fillWithComponentGradients(levelData.getAccess(), gMin, gMax); in createTexture()
731 Vec4 gMin = randomVector<4>(rnd, m_texFormatInfo.valueMin, m_texFormatInfo.valueMax); in createTexture() local
734 tcu::fillWithComponentGradients(levelData.getAccess(), gMin, gMax); in createTexture()
772 Vec4 gMin = randomVector<4>(rnd, m_texFormatInfo.valueMin, m_texFormatInfo.valueMax); in createTexture() local
776 tcu::fillWithComponentGradients(levelData.getAccess(), gMin, gMax); in createTexture()
812 Vec4 gMin = randomVector<4>(rnd, m_texFormatInfo.valueMin, m_texFormatInfo.valueMax); in createTexture() local
816 tcu::fillWithComponentGradients(levelData.getAccess(), gMin, gMax); in createTexture()
870 Vec4 gMin = randomVector<4>(rnd, m_texFormatInfo.valueMin, m_texFormatInfo.valueMax); in createTexture() local
874 tcu::fillWithComponentGradients(levelData.getAccess(), gMin, gMax); in createTexture()
[all …]
Des3fTextureFormatTests.cpp309 tcu::Vec4 gMin, gMax; in init() local
313 … case 0: gMin = spec.valueMin.swizzle(0, 1, 2, 3); gMax = spec.valueMax.swizzle(0, 1, 2, 3); break; in init()
314 … case 1: gMin = spec.valueMin.swizzle(2, 1, 0, 3); gMax = spec.valueMax.swizzle(2, 1, 0, 3); break; in init()
315 … case 2: gMin = spec.valueMin.swizzle(1, 2, 0, 3); gMax = spec.valueMax.swizzle(1, 2, 0, 3); break; in init()
316 … case 3: gMin = spec.valueMax.swizzle(0, 1, 2, 3); gMax = spec.valueMin.swizzle(0, 1, 2, 3); break; in init()
317 … case 4: gMin = spec.valueMax.swizzle(2, 1, 0, 3); gMax = spec.valueMin.swizzle(2, 1, 0, 3); break; in init()
318 … case 5: gMin = spec.valueMax.swizzle(1, 2, 0, 3); gMax = spec.valueMin.swizzle(1, 2, 0, 3); break; in init()
324 …ithComponentGradients(m_texture->getRefTexture().getLevelFace(0, (tcu::CubeFace)face), gMin, gMax); in init()
Des3fTextureFilteringTests.cpp182 tcu::Vec4 gMin = tcu::Vec4(0.0f, 0.0f, 0.0f, 1.0f)*cScale + cBias; in init() local
186 tcu::fillWithComponentGradients(m_textures[0]->getRefTexture().getLevel(levelNdx), gMin, gMax); in init()
763 …const tcu::Vec4 gMin = tcu::Vec4(0.0f, 0.0f, 0.0f, 1.0f).swizzle(swz[0],swz[1],swz[2],swz[3])*cSc… in init() local
766 …:getSubregion(levelBuf, 0, 0, layerNdx, levelBuf.getWidth(), levelBuf.getHeight(), 1), gMin, gMax); in init()
1013 tcu::Vec4 gMin = tcu::Vec4(0.0f, 0.0f, 0.0f, 1.0f)*cScale + cBias; in init() local
1017 tcu::fillWithComponentGradients(m_gradientTex->getRefTexture().getLevel(levelNdx), gMin, gMax); in init()
Des3fVertexTextureTests.cpp597 const Vec4 gMin = Vec4(-0.5f, -0.5f, -0.5f, 2.0f)*cScale + cBias; in init() local
601 tcu::fillWithComponentGradients(m_textures[0]->getRefTexture().getLevel(levelNdx), gMin, gMax); in init()
1243 const Vec4 gMin = Vec4(-0.5f, -0.5f, -0.5f, 2.0f)*cScale + cBias; in init() local
1247 tcu::fillWithComponentGradients(m_textures[0]->getRefTexture().getLevel(levelNdx), gMin, gMax); in init()
1583 const Vec4 gMin = Vec4(-0.5f, -0.5f, -0.5f, 2.0f)*cScale + cBias; in init() local
1587 tcu::fillWithComponentGradients(m_textures[0]->getRefTexture().getLevel(levelNdx), gMin, gMax); in init()
Des3fTextureShadowTests.cpp790 tcu::Vec4 gMin = tcu::Vec4(-0.5f, -0.5f, -0.5f, 2.0f)*cScale + cBias; in init() local
794 tcu::fillWithComponentGradients(m_gradientTex->getRefTexture().getLevel(levelNdx), gMin, gMax); in init()
/external/deqp/modules/gles31/functional/
Des31fTextureSpecificationTests.cpp340 Vec4 gMin = randomVector<4>(rnd, m_texFormatInfo.valueMin, m_texFormatInfo.valueMax); in createTexture() local
344 tcu::fillWithComponentGradients(levelData.getAccess(), gMin, gMax); in createTexture()
380 Vec4 gMin = randomVector<4>(rnd, m_texFormatInfo.valueMin, m_texFormatInfo.valueMax); in createTexture() local
384 tcu::fillWithComponentGradients(levelData.getAccess(), gMin, gMax); in createTexture()
618 const Vec4 gMin = Vec4(-1.5f, -2.0f, 1.7f, -1.5f); in createTexture() local
622 tcu::fillWithComponentGradients(levelData.getAccess(), gMin, gMax); in createTexture()
665 const Vec4 gMin = Vec4(-1.5f, -2.0f, 1.7f, -1.5f); in createTexture() local
669 tcu::fillWithComponentGradients(levelData.getAccess(), gMin, gMax); in createTexture()
736 const Vec4 gMin = Vec4(-1.5f, -2.0f, 1.7f, -1.5f); in createTexture() local
739 …xelBufferAccess(m_texFormat, m_size, m_size, m_depth, rowPitch, slicePitch, &data[0]), gMin, gMax); in createTexture()
Des31fTextureFilteringTests.cpp233 …const tcu::Vec4 gMin = tcu::Vec4(0.0f, 0.0f, 0.0f, 1.0f).swizzle(swz[0],swz[1],swz[2],swz[3])*cSc… in init() local
236 …Subregion(levelBuf, 0, 0, layerFaceNdx, levelBuf.getWidth(), levelBuf.getHeight(), 1), gMin, gMax); in init()
/external/valgrind/exp-sgcheck/
Dsg_main.c1637 Addr gMin, gMax, sMin, sMax, uMin, uMax; in classify_address() local
1717 gMin = gLB == &gNegInf ? 0 : (gLB->addr + gLB->szB); in classify_address()
1720 sMin, sMax, gMin, gMax); in classify_address()
1725 tl_assert(gMin <= ea && ea+szB-1 <= gMax); in classify_address()
1727 uMin = Addr__max( sMin, gMin ); in classify_address()
/external/deqp/modules/gles3/accuracy/
Des3aTextureFilteringTests.cpp142 tcu::Vec4 gMin = tcu::Vec4(-0.5f, -0.5f, -0.5f, 2.0f)*cScale + cBias; in init() local
146 tcu::fillWithComponentGradients(m_textures[0]->getRefTexture().getLevel(levelNdx), gMin, gMax); in init()
/external/deqp/modules/gles2/accuracy/
Des2aTextureFilteringTests.cpp151 tcu::Vec4 gMin = tcu::Vec4(-0.5f, -0.5f, -0.5f, 2.0f)*cScale + cBias; in init() local
155 tcu::fillWithComponentGradients(m_textures[0]->getRefTexture().getLevel(levelNdx), gMin, gMax); in init()
/external/deqp/modules/glshared/
DglsTextureTestUtil.cpp1021 int gMin = de::min(a.getGreen(), b.getGreen()); in rangeDiff() local
1029 rangeDiff(p.getGreen(), gMin, gMax), in rangeDiff()