Searched refs:gTileProcs (Results 1 – 2 of 2) sorted by relevance
76 static const TileProc gTileProcs[] = { variable
79 SkASSERT(SkShader::kTileModeCount == SK_ARRAY_COUNT(gTileProcs)); in SkGradientShaderBase()81 fTileProc = gTileProcs[desc.fTileMode]; in SkGradientShaderBase()