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Searched refs:g_vs_blit (Results 1 – 2 of 2) sorted by relevance

/external/mesa3d/src/gallium/state_trackers/d3d1x/progs/d3d11app/
Dd3d11blit.hlsl.vs.h36 const BYTE g_vs_blit[] = variable
Dd3d11u.h188 quad = create_tex_quad(dev, g_vs_blit, sizeof(g_vs_blit)); in d3d11_blitter()
190 dev->CreateVertexShader(g_vs_blit, sizeof(g_vs_blit), 0, &vs); in d3d11_blitter()