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Searched refs:geometryShaderInvocations (Results 1 – 2 of 2) sorted by relevance

/external/deqp/modules/gles31/stress/
Des31sTessellationGeometryInteractionTests.cpp175 int geometryShaderInvocations = -1; in init() local
208 gl.getIntegerv(GL_MAX_GEOMETRY_SHADER_INVOCATIONS, &geometryShaderInvocations); in init()
215 geometryShaderInvocations = 32; in init()
220 geometryShaderInvocations = 4; in init()
235 msg << "\tGL_MAX_GEOMETRY_SHADER_INVOCATIONS = " << geometryShaderInvocations; in init()
258 const int geometryVerticesPerPrimitive = numVerticesPerInvocation * geometryShaderInvocations; in init()
259 …nst int geometryPrimitivesOutPerPrimitive = numPrimitivesPerInvocation * geometryShaderInvocations; in init()
266 << "\tNumber of invocations per primitive: " << geometryShaderInvocations << "\n" in init()
271 …lu::GeometrySource(getGeometryShaderSource(numPrimitivesPerInvocation, geometryShaderInvocations)); in init()
/external/deqp/modules/gles31/functional/
Des31fTessellationGeometryInteractionTests.cpp2227 int geometryShaderInvocations = -1; in init() local
2260 gl.getIntegerv(GL_MAX_GEOMETRY_SHADER_INVOCATIONS, &geometryShaderInvocations); in init()
2267 geometryShaderInvocations = 32; in init()
2272 geometryShaderInvocations = 4; in init()
2287 msg << "\tGL_MAX_GEOMETRY_SHADER_INVOCATIONS = " << geometryShaderInvocations; in init()
2325 geometryVerticesPerPrimitive = numVerticesPerInvocation * geometryShaderInvocations; in init()
2326 geometryPrimitivesOutPerPrimitive = numPrimitivesPerInvocation * geometryShaderInvocations; in init()
2333 << "\tNumber of invocations per primitive: " << geometryShaderInvocations << "\n" in init()
2338 …metrySource(getGeometryShaderSource(numPrimitivesPerInvocation, geometryShaderInvocations, tessGen… in init()