Searched refs:getColorBuffer (Results 1 – 4 of 4) sorted by relevance
/external/deqp/modules/gles3/functional/ |
D | es3fFboRenderTest.cpp | 145 deUint32 getColorBuffer (void) const { return m_colorBuffer; } in getColorBuffer() function in deqp::gles3::Functional::Framebuffer 592 context.bindTexture(GL_TEXTURE_2D, fbo.getColorBuffer()); in render() 655 …ramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, fboA.getColorBuffer(), 0); in render() 659 …mebufferRenderbuffer(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_RENDERBUFFER, fboA.getColorBuffer()); in render() 725 context.bindTexture(GL_TEXTURE_2D, fboA.getColorBuffer()); in render() 954 context.bindTexture(GL_TEXTURE_2D, fboA.getColorBuffer()); in render() 956 context.bindTexture(GL_TEXTURE_2D, fboB.getColorBuffer()); in render() 1161 context.bindTexture(GL_TEXTURE_2D, fbo.getColorBuffer()); in render() 1172 context.bindTexture(GL_TEXTURE_2D, fbo.getColorBuffer()); in render() 1177 context.bindRenderbuffer(GL_RENDERBUFFER, fbo.getColorBuffer()); in render() [all …]
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/external/jmonkeyengine/engine/src/core/com/jme3/texture/ |
D | FrameBuffer.java | 378 public RenderBuffer getColorBuffer(int index){ in getColorBuffer() method in FrameBuffer 386 public RenderBuffer getColorBuffer() { in getColorBuffer() method in FrameBuffer
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/external/jmonkeyengine/engine/src/core/com/jme3/renderer/ |
D | Caps.java | 288 RenderBuffer colorBuf = fb.getColorBuffer(); in supports()
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/external/jmonkeyengine/engine/src/lwjgl/com/jme3/renderer/lwjgl/ |
D | LwjglRenderer.java | 1310 printRealRenderBufferInfo(fb, fb.getColorBuffer(i), "Color" + i); in printRealFrameBufferInfo() 1456 FrameBuffer.RenderBuffer colorBuf = fb.getColorBuffer(i); in updateFrameBuffer() 1499 RenderBuffer rb = lastFb.getColorBuffer(i); in setFrameBuffer() 1583 RenderBuffer rb = fb.getColorBuffer(fb.getTargetIndex()); in setFrameBuffer() 1609 RenderBuffer rb = fb.getColorBuffer(); in readFrameBuffer() 1642 if (fb.getColorBuffer() != null) { in deleteFrameBuffer() 1643 deleteRenderBuffer(fb, fb.getColorBuffer()); in deleteFrameBuffer()
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