Searched refs:getCubeFaceCoords (Results 1 – 4 of 4) sorted by relevance
/external/deqp/modules/gles2/functional/ |
D | es2fShaderTextureFunctionTests.cpp | 399 …tcu::CubeFaceFloatCoords c00 = tcu::getCubeFaceCoords(Vec3(m_lookupSpec.minCoord[0]*proj, m_looku… in initTexture() 400 …tcu::CubeFaceFloatCoords c10 = tcu::getCubeFaceCoords(Vec3(m_lookupSpec.maxCoord[0]*proj, m_looku… in initTexture() 401 …tcu::CubeFaceFloatCoords c01 = tcu::getCubeFaceCoords(Vec3(m_lookupSpec.minCoord[0]*proj, m_looku… in initTexture()
|
/external/deqp/framework/common/ |
D | tcuTexture.cpp | 2061 CubeFaceFloatCoords getCubeFaceCoords (const Vec3& coords) in getCubeFaceCoords() function 2838 const CubeFaceFloatCoords coords = getCubeFaceCoords(Vec3(s, t, r)); in sample() 2850 const CubeFaceFloatCoords coords = getCubeFaceCoords(Vec3(s, t, r)); in sampleCompare() 2865 const CubeFaceFloatCoords coords = getCubeFaceCoords(Vec3(s, t, r)); in gather() 3262 const CubeFaceFloatCoords coords = getCubeFaceCoords(Vec3(s, t, r)); in sample() 3276 const CubeFaceFloatCoords coords = getCubeFaceCoords(Vec3(s, t, r)); in sampleCompare()
|
D | tcuTexture.hpp | 462 CubeFaceFloatCoords getCubeFaceCoords (const Vec3& coords);
|
/external/deqp/modules/gles3/functional/ |
D | es3fShaderTextureFunctionTests.cpp | 716 …tcu::CubeFaceFloatCoords c00 = tcu::getCubeFaceCoords(Vec3(m_lookupSpec.minCoord[0]*proj, m_looku… in initTexture() 717 …tcu::CubeFaceFloatCoords c10 = tcu::getCubeFaceCoords(Vec3(m_lookupSpec.maxCoord[0]*proj, m_looku… in initTexture() 718 …tcu::CubeFaceFloatCoords c01 = tcu::getCubeFaceCoords(Vec3(m_lookupSpec.minCoord[0]*proj, m_looku… in initTexture()
|