Searched refs:getImageType (Results 1 – 1 of 1) sorted by relevance
565 TextureType getImageType (void) const { return m_type; } in getImageType() function in deqp::gles31::Functional::__anon0a49b9df0111::LayeredImage727 setTextureStorage(glLog, src.getImageType(), internalFormat, imageSize, textureBufGL); in uploadTexture()741 if (src.getImageType() == TEXTURETYPE_BUFFER) in uploadTexture()746 else if (src.getImageType() == TEXTURETYPE_2D) in uploadTexture()748 else if (src.getImageType() == TEXTURETYPE_CUBE) in uploadTexture()758 DE_ASSERT(src.getImageType() == TEXTURETYPE_3D || src.getImageType() == TEXTURETYPE_2D_ARRAY); in uploadTexture()759 const deUint32 textureTarget = getGLTextureTarget(src.getImageType()); in uploadTexture()1072 const bool isCube = m_reference.getImageType() == TEXTURETYPE_CUBE; in operator ()()1310 const int numSlicesOrFaces = image.getImageType() == TEXTURETYPE_CUBE ? 6 : imageSize.z(); in replaceBadFloatReinterpretValues()1316 …const PixelBufferAccess sliceAccess = image.getImageType() == TEXTURETYPE_CUBE ? image.getCubeFa… in replaceBadFloatReinterpretValues()