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Searched refs:getInfoLog (Results 1 – 8 of 8) sorted by relevance

/external/deqp/modules/gles31/functional/
Des31fInfoLogQueryShared.cpp43 … void (glu::CallLogWrapper::* getInfoLog)(glw::GLuint, glw::GLsizei, glw::GLsizei*, glw::GLchar*), in verifyInfoLogQuery()
51 (gl.*getInfoLog)(object, logLen, DE_NULL, &buf[0]); in verifyInfoLogQuery()
66 (gl.*getInfoLog)(object, logLen+2, &written, &buf[0]); in verifyInfoLogQuery()
89 (gl.*getInfoLog)(object, 2, &written, &buf[0]); in verifyInfoLogQuery()
106 (gl.*getInfoLog)(object, 1, &written, &buf[0]); in verifyInfoLogQuery()
122 (gl.*getInfoLog)(object, 0, &written, &buf[0]); in verifyInfoLogQuery()
Des31fInfoLogQueryShared.hpp42 … void (glu::CallLogWrapper:: *getInfoLog)(glw::GLuint, glw::GLsizei, glw::GLsizei*, glw::GLchar*),
Des31fShaderMultisampleInterpolationTests.cpp1475 << tcu::TestLog::KernelSource(shader.getInfoLog()); in iterate()
Des31fSeparateShaderTests.cpp647 const string info = m_program.getInfoLog(); in writeToLog()
/external/deqp/framework/opengl/
DgluShaderProgram.hpp88 const std::string& getInfoLog (void) const { return getInfo().infoLog; } in getInfoLog() function in glu::Shader
124 const std::string& getInfoLog (void) const { return getInfo().infoLog; } in getInfoLog() function in glu::Program
/external/deqp/modules/glshared/
DglsShaderLibraryCase.cpp243 const std::string& getInfoLog (void) const;
327 const std::string& BeforeDrawValidator::getInfoLog (void) const in getInfoLog() function in deqp::gls::sl::BeforeDrawValidator
1057 …<< ((beforeDrawValidator.getInfoLog().empty()) ? ("[empty string]") : (beforeDrawValidator.getInfo… in execute()
/external/deqp/modules/gles2/functional/
Des2fShaderApiTests.cpp296 log << TestLog::ShaderProgram(program.getLinkStatus(), program.getInfoLog()); in logProgram()
313 log << TestLog::ShaderProgram(program.getLinkStatus(), program.getInfoLog()); in logVertexFragmentProgram()
/external/deqp/modules/gles3/functional/
Des3fShaderApiTests.cpp350 log << TestLog::ShaderProgram(program.getLinkStatus(), program.getInfoLog()); in logProgram()
367 log << TestLog::ShaderProgram(program.getLinkStatus(), program.getInfoLog()); in logVertexFragmentProgram()