Searched refs:getInvRadius (Results 1 – 3 of 3) sorted by relevance
128 public float getInvRadius() { in getInvRadius() method in PointLight
566 glLightf(glLightIndex, GL_LINEAR_ATTENUATION, pLight.getInvRadius() * 2); in setLighting()567 … glLightf(glLightIndex, GL_QUADRATIC_ATTENUATION, pLight.getInvRadius() * pLight.getInvRadius()); in setLighting()
683 float invRadius = pl.getInvRadius(); in updateLightListUniforms()768 float invRadius = pl.getInvRadius(); in renderMultipassLighting()