Searched refs:getLayoutStride (Results 1 – 1 of 1) sorted by relevance
874 deUint32 getInputStride (void) const { return getLayoutStride(m_inputLayout); } in getInputStride()875 deUint32 getOutputStride (void) const { return getLayoutStride(m_outputLayout); } in getOutputStride()899 static deUint32 getLayoutStride (const vector<VarLayout>& layout);943 const deUint32 inputStride = getLayoutStride(m_inputLayout); in initBuffers()944 const deUint32 outputStride = getLayoutStride(m_outputLayout); in initBuffers()1005 inline deUint32 BufferIoExecutor::getLayoutStride (const vector<VarLayout>& layout) in getLayoutStride() function in deqp::gls::ShaderExecUtil::BufferIoExecutor1068 const deUint32 inputStride = getLayoutStride(m_inputLayout); in uploadInputBuffer()1104 const deUint32 outputStride = getLayoutStride(m_outputLayout); in readOutputBuffer()