Searched refs:getLevelCount (Results 1 – 1 of 1) sorted by relevance
278 int getLevelCount (const ImageInfo& info) in getLevelCount() function580 levels.resize(getLevelCount(info)); in genTextureImage()588 for (int levelNdx = 0; levelNdx < getLevelCount(info); levelNdx++) in genTextureImage()635 DE_ASSERT(getLevelCount(info) == 1); in genRenderbufferImage()800 DE_ASSERT((int)data.size() == getLevelCount(info)); in getLevelAccesses()823 DE_ASSERT((int)data.size() == getLevelCount(info)); in getCubeLevelAccesses()896 for (int level = 0; level < getLevelCount(info); level++) in verifyTexture2DView()974 levelDatas.resize(getLevelCount(info)); in decompressTexture()975 levelAccesses.resize(getLevelCount(info)); in decompressTexture()977 for (int level = 0; level < getLevelCount(info); level++) in decompressTexture()[all …]