Searched refs:getLodDistanceThreshold (Results 1 – 3 of 3) sorted by relevance
85 …if (distance < getLodDistanceThreshold() * (i + 1)*terrainPatch.getWorldScale().x || i == terrainP… in calculateLod()142 protected float getLodDistanceThreshold() { in getLodDistanceThreshold() method in DistanceLodCalculator
51 public float getLodDistanceThreshold(); in getLodDistanceThreshold() method
87 public float getLodDistanceThreshold() { in getLodDistanceThreshold() method in SimpleLodThreshold