Searched refs:getModelSpacePosition (Results 1 – 5 of 5) sorted by relevance
/external/jmonkeyengine/engine/src/bullet-common/com/jme3/bullet/control/ |
D | KinematicRagdollControl.java | 231 … position2.set(position).interpolate(link.bone.getModelSpacePosition(), blendStart / blendTime); in update() 274 … targetModel.getWorldTransform().transformVector(link.bone.getModelSpacePosition(), position); in matchPhysicObjectToBone() 384 …Utils.getBoneIndices(link.bone, skeleton, boneList), initScale, link.bone.getModelSpacePosition()); in boneRecursion() 387 …tBoneIndices(link.bone, skeleton, boneList), initScale, link.bone.getModelSpacePosition(), weightT… in boneRecursion() 402 …bone.getModelSpacePosition().subtract(bone.getParent().getModelSpacePosition(), posToParent).multL… in boneRecursion()
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/external/jmonkeyengine/engine/src/core/com/jme3/scene/debug/ |
D | SkeletonPoints.java | 71 Vector3f bonePos = bone.getModelSpacePosition(); in updateGeometry()
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D | SkeletonWire.java | 100 Vector3f bonePos = bone.getModelSpacePosition(); in updateGeometry()
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/external/jmonkeyengine/engine/src/blender/com/jme3/scene/plugins/blender/animations/ |
D | CalculationBone.java | 32 this.startTranslation = bone.getModelSpacePosition().clone(); in CalculationBone()
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/external/jmonkeyengine/engine/src/core/com/jme3/animation/ |
D | Bone.java | 205 public Vector3f getModelSpacePosition() { in getModelSpacePosition() method in Bone
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