Searched refs:getModelSpaceRotation (Results 1 – 3 of 3) sorted by relevance
31 this.startRotation = bone.getModelSpaceRotation().clone(); in CalculationBone()
230 … tmpRot2.set(tmpRot1).nlerp(link.bone.getModelSpaceRotation(), blendStart / blendTime); in update()277 … tmpRot1.set(link.bone.getModelSpaceRotation()).multLocal(link.bone.getWorldBindInverseRotation()); in matchPhysicObjectToBone()396 link.initalWorldRotation = bone.getModelSpaceRotation().clone(); in boneRecursion()
214 public Quaternion getModelSpaceRotation() { in getModelSpaceRotation() method in Bone