/external/jmonkeyengine/engine/src/bullet/com/jme3/bullet/objects/ |
D | PhysicsGhostObject.java | 139 public Vector3f getPhysicsLocation(Vector3f trans) { in getPhysicsLocation() method in PhysicsGhostObject 143 getPhysicsLocation(objectId, trans); in getPhysicsLocation() 147 private native void getPhysicsLocation(long objectId, Vector3f vector); in getPhysicsLocation() method in PhysicsGhostObject 178 public Vector3f getPhysicsLocation() { in getPhysicsLocation() method in PhysicsGhostObject 180 getPhysicsLocation(objectId, vec); in getPhysicsLocation() 285 capsule.write(getPhysicsLocation(new Vector3f()), "physicsLocation", new Vector3f()); in write()
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D | PhysicsCharacter.java | 224 public Vector3f getPhysicsLocation(Vector3f trans) { in getPhysicsLocation() method in PhysicsCharacter 228 getPhysicsLocation(objectId, trans); in getPhysicsLocation() 232 private native void getPhysicsLocation(long objectId, Vector3f vec); in getPhysicsLocation() method in PhysicsCharacter 237 public Vector3f getPhysicsLocation() { in getPhysicsLocation() method in PhysicsCharacter 238 return getPhysicsLocation(null); in getPhysicsLocation() 293 capsule.write(getPhysicsLocation(new Vector3f()), "physicsLocation", new Vector3f()); in write()
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D | PhysicsRigidBody.java | 173 public Vector3f getPhysicsLocation(Vector3f trans) { in getPhysicsLocation() method in PhysicsRigidBody 177 getPhysicsLocation(objectId, trans); in getPhysicsLocation() 181 private native void getPhysicsLocation(long objectId, Vector3f vector); in getPhysicsLocation() method in PhysicsRigidBody 212 public Vector3f getPhysicsLocation() { in getPhysicsLocation() method in PhysicsRigidBody 214 getPhysicsLocation(objectId, vec); in getPhysicsLocation() 722 capsule.write(getPhysicsLocation(new Vector3f()), "physicsLocation", new Vector3f()); in write()
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/external/jmonkeyengine/engine/src/bullet-common/com/jme3/bullet/control/ |
D | CharacterControl.java | 73 control.setPhysicsLocation(getPhysicsLocation()); in cloneForSpatial() 136 getPhysicsLocation(localLocation); in update() 147 spatial.setLocalTranslation(getPhysicsLocation()); in update() 159 debugShape.setLocalTranslation(getPhysicsLocation()); in render()
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D | GhostControl.java | 75 control.setPhysicsLocation(getPhysicsLocation()); in cloneForSpatial()
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D | RigidBodyControl.java | 79 control.setPhysicsLocation(getPhysicsLocation(null)); in cloneForSpatial()
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D | VehicleControl.java | 99 control.setPhysicsLocation(getPhysicsLocation()); in cloneForSpatial()
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/external/jmonkeyengine/engine/src/jbullet/com/jme3/bullet/objects/ |
D | PhysicsCharacter.java | 204 public Vector3f getPhysicsLocation(Vector3f trans) { in getPhysicsLocation() method in PhysicsCharacter 216 public Vector3f getPhysicsLocation() { in getPhysicsLocation() method in PhysicsCharacter 271 capsule.write(getPhysicsLocation(new Vector3f()), "physicsLocation", new Vector3f()); in write()
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D | PhysicsGhostObject.java | 143 public Vector3f getPhysicsLocation(Vector3f trans) { in getPhysicsLocation() method in PhysicsGhostObject 179 public Vector3f getPhysicsLocation() { in getPhysicsLocation() method in PhysicsGhostObject 268 capsule.write(getPhysicsLocation(new Vector3f()), "physicsLocation", new Vector3f()); in write()
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D | PhysicsRigidBody.java | 184 public Vector3f getPhysicsLocation() { in getPhysicsLocation() method in PhysicsRigidBody 185 return getPhysicsLocation(null); in getPhysicsLocation() 199 public Vector3f getPhysicsLocation(Vector3f location) { in getPhysicsLocation() method in PhysicsRigidBody 673 capsule.write(getPhysicsLocation(new Vector3f()), "physicsLocation", new Vector3f()); in write()
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/external/jmonkeyengine/engine/src/test/jme3test/bullet/ |
D | BombControl.java | 97 ghostObject.setPhysicsLocation(getPhysicsLocation(vector)); in collision() 120 rBody.getPhysicsLocation(vector2); in physicsTick()
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D | TestQ3.java | 137 cam.setLocation(player.getPhysicsLocation()); in simpleUpdate()
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D | TestPhysicsCar.java | 177 cam.lookAt(vehicle.getPhysicsLocation(), Vector3f.UNIT_Y); in simpleUpdate()
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D | TestAttachDriver.java | 244 cam.lookAt(vehicle.getPhysicsLocation(), Vector3f.UNIT_Y); in simpleUpdate()
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D | TestWalkingChar.java | 399 bulletg.setLocalTranslation(character.getPhysicsLocation().add(cam.getDirection().mult(5))); in bulletControl()
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/external/jmonkeyengine/engine/src/test/jme3test/helloworld/ |
D | HelloCollision.java | 176 cam.setLocation(player.getPhysicsLocation()); in simpleUpdate()
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D | HelloTerrainCollision.java | 221 cam.setLocation(player.getPhysicsLocation()); in simpleUpdate()
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/external/jmonkeyengine/engine/src/test/jme3test/terrain/ |
D | TerrainGridSerializationTest.java | 176 this.cam.setLocation(this.player3.getPhysicsLocation()); in simpleUpdate()
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D | TerrainGridTileLoaderTest.java | 233 this.cam.setLocation(this.player3.getPhysicsLocation()); in simpleUpdate()
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D | TerrainGridTest.java | 236 this.cam.setLocation(this.player3.getPhysicsLocation()); in simpleUpdate()
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D | TerrainGridAlphaMapTest.java | 325 this.cam.setLocation(this.player3.getPhysicsLocation()); in simpleUpdate()
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