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Searched refs:getPixDepth (Results 1 – 11 of 11) sorted by relevance

/external/deqp/modules/gles3/functional/
Des3fDepthStencilClearTests.cpp440 float depth = rowAccess.getPixDepth(x, 0); in renderReference()
Des3fTextureShadowTests.cpp71 access.setPixDepth( de::clamp(access.getPixDepth(x, y, z), 0.0f, 1.0f), x, y, z); in clampFloatingPointTexture()
/external/deqp/modules/gles2/functional/
Des2fDepthStencilClearTests.cpp437 float depth = rowAccess.getPixDepth(x, 0); in renderReference()
/external/deqp/modules/internal/
DditFrameworkTests.cpp810 const float depth = dsAccess.getPixDepth(sampleNdx, x, y); in runCase()
/external/deqp/framework/common/
DtcuTexCompareVerifier.cpp137 return access.getPixDepth(i, j, k); in lookupDepth()
147 return access.getPixDepth(i, j, k); in lookupDepthNoBorder()
DtcuTexture.hpp327 float getPixDepth (int x, int y, int z = 0) const;
DtcuTextureUtil.cpp844 dst.setPixDepth(src.getPixDepth(x, y, z), x, y, z); in copy()
DtcuTexture.cpp809 float ConstPixelBufferAccess::getPixDepth (int x, int y, int z) const in getPixDepth() function in tcu::ConstPixelBufferAccess
/external/deqp/framework/referencerenderer/
DrrFragmentOperations.cpp173 …float depthBufferValue = depthBuffer.getPixDepth(fragSampleNdx, frag.pixelCoord.x(), frag.pixel… in executeDepthCompare()
/external/deqp/modules/egl/
DteglImageFormatTests.cpp561 if ((level + 1) * 0.1f < refAccess.getPixDepth(x, y)) in invokeGLES2()
/external/deqp/framework/opengl/simplereference/
DsglrReferenceContext.cpp983 dst.setPixDepth(de::clamp(src.getPixDepth(x, y, z), 0.0f, 1.0f), x, y, z); in depthValueFloatClampCopy()
993 dst.setPixDepth(de::clamp(src.getPixDepth(x, y, z), 0.0f, 1.0f), x, y, z); in depthValueFloatClampCopy()
3252 …writeDepthOnly(dst, sampleNdx, xo, yo, src.raw().getPixDepth(sampleNdx, deFloorFloatToInt32(sX), d… in blitFramebuffer()