Searched refs:getPixDepth (Results 1 – 11 of 11) sorted by relevance
/external/deqp/modules/gles3/functional/ |
D | es3fDepthStencilClearTests.cpp | 440 float depth = rowAccess.getPixDepth(x, 0); in renderReference()
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D | es3fTextureShadowTests.cpp | 71 access.setPixDepth( de::clamp(access.getPixDepth(x, y, z), 0.0f, 1.0f), x, y, z); in clampFloatingPointTexture()
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/external/deqp/modules/gles2/functional/ |
D | es2fDepthStencilClearTests.cpp | 437 float depth = rowAccess.getPixDepth(x, 0); in renderReference()
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/external/deqp/modules/internal/ |
D | ditFrameworkTests.cpp | 810 const float depth = dsAccess.getPixDepth(sampleNdx, x, y); in runCase()
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/external/deqp/framework/common/ |
D | tcuTexCompareVerifier.cpp | 137 return access.getPixDepth(i, j, k); in lookupDepth() 147 return access.getPixDepth(i, j, k); in lookupDepthNoBorder()
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D | tcuTexture.hpp | 327 float getPixDepth (int x, int y, int z = 0) const;
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D | tcuTextureUtil.cpp | 844 dst.setPixDepth(src.getPixDepth(x, y, z), x, y, z); in copy()
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D | tcuTexture.cpp | 809 float ConstPixelBufferAccess::getPixDepth (int x, int y, int z) const in getPixDepth() function in tcu::ConstPixelBufferAccess
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/external/deqp/framework/referencerenderer/ |
D | rrFragmentOperations.cpp | 173 …float depthBufferValue = depthBuffer.getPixDepth(fragSampleNdx, frag.pixelCoord.x(), frag.pixel… in executeDepthCompare()
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/external/deqp/modules/egl/ |
D | teglImageFormatTests.cpp | 561 if ((level + 1) * 0.1f < refAccess.getPixDepth(x, y)) in invokeGLES2()
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/external/deqp/framework/opengl/simplereference/ |
D | sglrReferenceContext.cpp | 983 dst.setPixDepth(de::clamp(src.getPixDepth(x, y, z), 0.0f, 1.0f), x, y, z); in depthValueFloatClampCopy() 993 dst.setPixDepth(de::clamp(src.getPixDepth(x, y, z), 0.0f, 1.0f), x, y, z); in depthValueFloatClampCopy() 3252 …writeDepthOnly(dst, sampleNdx, xo, yo, src.raw().getPixDepth(sampleNdx, deFloorFloatToInt32(sX), d… in blitFramebuffer()
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