Searched refs:getShaderInfo (Results 1 – 6 of 6) sorted by relevance
457 log << program.getShaderInfo(shaderType, shaderNdx); in operator <<()492 const ShaderInfo& shaderInfo = program.getShaderInfo(shaderType, shaderNdx); in operator <<()
186 …const ShaderInfo& getShaderInfo (glu::ShaderType shaderType, int shaderNdx = 0) const { return… in getShaderInfo() function in glu::ShaderProgram
368 const bool vertexOk = program.getShaderInfo(glu::SHADERTYPE_VERTEX).compileOk; in verifyLocations()369 const bool fragmentOk = program.getShaderInfo(glu::SHADERTYPE_FRAGMENT).compileOk; in verifyLocations()
768 …if (!(m_program->getShaderInfo(glu::SHADERTYPE_VERTEX)).compileOk || !(m_program->getShaderInfo(gl… in iterate()
709 …if (program->hasShader((glu::ShaderType)stage) && !program->getShaderInfo((glu::ShaderType)stage).… in execute()734 …if (program->hasShader((glu::ShaderType)stage) && !program->getShaderInfo((glu::ShaderType)stage).… in execute()
927 const bool linkFail = m_program->getShaderInfo(glu::SHADERTYPE_VERTEX).compileOk && in init()928 m_program->getShaderInfo(glu::SHADERTYPE_FRAGMENT).compileOk && in init()