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Searched refs:getShaderInfo (Results 1 – 6 of 6) sorted by relevance

/external/deqp/framework/opengl/
DgluShaderProgram.cpp457 log << program.getShaderInfo(shaderType, shaderNdx); in operator <<()
492 const ShaderInfo& shaderInfo = program.getShaderInfo(shaderType, shaderNdx); in operator <<()
DgluShaderProgram.hpp186 …const ShaderInfo& getShaderInfo (glu::ShaderType shaderType, int shaderNdx = 0) const { return… in getShaderInfo() function in glu::ShaderProgram
/external/deqp/modules/gles31/functional/
Des31fUniformLocationTests.cpp368 const bool vertexOk = program.getShaderInfo(glu::SHADERTYPE_VERTEX).compileOk; in verifyLocations()
369 const bool fragmentOk = program.getShaderInfo(glu::SHADERTYPE_FRAGMENT).compileOk; in verifyLocations()
Des31fLayoutBindingTests.cpp768 …if (!(m_program->getShaderInfo(glu::SHADERTYPE_VERTEX)).compileOk || !(m_program->getShaderInfo(gl… in iterate()
/external/deqp/modules/glshared/
DglsShaderLibraryCase.cpp709 …if (program->hasShader((glu::ShaderType)stage) && !program->getShaderInfo((glu::ShaderType)stage).… in execute()
734 …if (program->hasShader((glu::ShaderType)stage) && !program->getShaderInfo((glu::ShaderType)stage).… in execute()
/external/deqp/modules/gles3/functional/
Des3fTransformFeedbackTests.cpp927 const bool linkFail = m_program->getShaderInfo(glu::SHADERTYPE_VERTEX).compileOk && in init()
928 m_program->getShaderInfo(glu::SHADERTYPE_FRAGMENT).compileOk && in init()