Searched refs:getShaderSamplerType (Results 1 – 1 of 1) sorted by relevance
257 static inline string getShaderSamplerType (TextureFormat::ChannelType formatType, TextureType image… in getShaderSamplerType() function891 "precision highp " + getShaderSamplerType(textureFormat.type, textureType) + ";\n" in readFloatOrNormTextureWithLookupsAndVerify()893 … "uniform highp " + getShaderSamplerType(textureFormat.type, textureType) + " u_texture;\n" in readFloatOrNormTextureWithLookupsAndVerify()