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Searched refs:getShaderTypeName (Results 1 – 18 of 18) sorted by relevance

/external/deqp/modules/gles3/functional/
Des3fShaderApiTests.cpp924 const std::string shaderTypeName = getShaderTypeName(shaderType); in addProgramStateCase()
954 …log << TestLog::Message << "Detaching " + std::string(getShaderTypeName(m_shaderType)) + " shader"… in executeForProgram()
976 …log << TestLog::Message << "Reattaching " + std::string(getShaderTypeName(m_shaderType)) + " shade… in executeForProgram()
999 …log << TestLog::Message << "Deleting " + std::string(getShaderTypeName(m_shaderType)) + " shader" … in executeForProgram()
1022 …log << TestLog::Message << "Deleting and replacing " + std::string(getShaderTypeName(m_shaderType)… in executeForProgram()
1046 …log << TestLog::Message << "Recompiling " + std::string(getShaderTypeName(m_shaderType)) + " shade… in executeForProgram()
1069 …log << TestLog::Message << "Replacing " + std::string(getShaderTypeName(m_shaderType)) + " shader … in executeForProgram()
1489 const std::string shaderTypeName = getShaderTypeName(shaderType); in addProgramBinaryPersistenceCase()
1519 …log << TestLog::Message << "Detaching " + std::string(getShaderTypeName(m_shaderType)) + " shader"… in executeForProgram()
1541 …log << TestLog::Message << "Reattaching " + std::string(getShaderTypeName(m_shaderType)) + " shade… in executeForProgram()
[all …]
Des3fShaderIndexingTests.cpp1018 const char* shaderTypeName = getShaderTypeName(shaderType); in init()
1046 const char* shaderTypeName = getShaderTypeName(shaderType); in init()
1082 const char* shaderTypeName = getShaderTypeName(shaderType); in init()
1124 const char* shaderTypeName = getShaderTypeName(shaderType); in init()
Des3fShaderLoopTests.cpp1182 const char* shaderTypeName = getShaderTypeName(shaderType); in init()
1205 const char* shaderTypeName = getShaderTypeName(shaderType); in init()
Des3fShaderOperatorTests.cpp1922 const char* shaderTypeName = getShaderTypeName(shaderType); in init()
2089 const char* shaderTypeName = getShaderTypeName(shaderType); in init()
2154 const char* shaderTypeName = getShaderTypeName(shaderType); in init()
/external/deqp/modules/gles2/functional/
Des2fShaderApiTests.cpp864 const std::string shaderTypeName = getShaderTypeName(shaderType); in addProgramStateCase()
894 …log << TestLog::Message << "Detaching " + std::string(getShaderTypeName(m_shaderType)) + " shader"… in executeForProgram()
916 …log << TestLog::Message << "Reattaching " + std::string(getShaderTypeName(m_shaderType)) + " shade… in executeForProgram()
939 …log << TestLog::Message << "Deleting " + std::string(getShaderTypeName(m_shaderType)) + " shader" … in executeForProgram()
962 …log << TestLog::Message << "Deleting and replacing " + std::string(getShaderTypeName(m_shaderType)… in executeForProgram()
986 …log << TestLog::Message << "Recompiling " + std::string(getShaderTypeName(m_shaderType)) + " shade… in executeForProgram()
1009 …log << TestLog::Message << "Replacing " + std::string(getShaderTypeName(m_shaderType)) + " shader … in executeForProgram()
Des2fShaderIndexingTests.cpp1053 const char* shaderTypeName = getShaderTypeName(shaderType); in init()
1081 const char* shaderTypeName = getShaderTypeName(shaderType); in init()
1117 const char* shaderTypeName = getShaderTypeName(shaderType); in init()
1153 const char* shaderTypeName = getShaderTypeName(shaderType); in init()
Des2fShaderLoopTests.cpp1306 const char* shaderTypeName = getShaderTypeName(shaderType); in init()
1329 const char* shaderTypeName = getShaderTypeName(shaderType); in init()
Des2fShaderOperatorTests.cpp1284 const char* shaderTypeName = getShaderTypeName(shaderType); in init()
1436 const char* shaderTypeName = getShaderTypeName(shaderType); in init()
1499 const char* shaderTypeName = getShaderTypeName(shaderType); in init()
/external/deqp/modules/gles3/stress/
Des3sLongShaderTests.cpp460 …const std::string name = de::toString(opCount) + "_operations_" + glu::getShaderTypeName(shader… in init()
461 …const std::string desc = std::string("Compile ") + glu::getShaderTypeName(shaderType) + " shade… in init()
/external/deqp/framework/opengl/
DgluShaderUtil.hpp78 const char* getShaderTypeName (ShaderType shaderType);
DgluShaderUtil.cpp134 const char* getShaderTypeName (ShaderType shaderType) in getShaderTypeName() function
DgluStrUtilPrototypes.inl34 const char* getShaderTypeName (int value);
108 … getShaderTypeStr (int value) { return tcu::Format::Enum<int, 2>(getShaderTypeName, value); }
DgluStrUtil.inl548 const char* getShaderTypeName (int value) function
/external/deqp/modules/gles31/functional/
Des31fShaderBuiltinConstantTests.cpp241 const char* const shaderTypeName = glu::getShaderTypeName(glu::ShaderType(shaderType)); in iterate()
Des31fProgramInterfaceQueryTestCase.cpp1165 << "Verifying referenced by " << glu::getShaderTypeName(m_shaderType) << " shader, expecting " in validate()
1171 … tcu::TestLog::Message << "\tError, invalid referenced_by_" << glu::getShaderTypeName(m_shaderType… in validate()
1172 setError("referenced_by_" + std::string(glu::getShaderTypeName(m_shaderType)) + " invalid"); in validate()
1305 << "Verifying referenced by " << glu::getShaderTypeName(m_shaderType) << " shader, expecting " in validate()
1311 … tcu::TestLog::Message << "\tError, invalid referenced_by_" << glu::getShaderTypeName(m_shaderType… in validate()
1312 setError("referenced_by_" + std::string(glu::getShaderTypeName(m_shaderType)) + " invalid"); in validate()
Des31fOpaqueTypeIndexingTests.cpp911 …otSupportedError(string("Atomic counters not supported in ") + glu::getShaderTypeName(m_shaderType… in init()
/external/deqp/modules/glshared/
DglsShaderLibraryCase.cpp753 builder << glu::getShaderTypeName((glu::ShaderType)stage); in execute()
DglsBuiltinPrecisionTests.cpp5295 const string shaderName (glu::getShaderTypeName(shaderType)); in createFuncGroup()