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Searched refs:getTextureFormatBitDepth (Results 1 – 21 of 21) sorted by relevance

/external/deqp/framework/opengl/
DgluFboRenderContext.cpp40 const tcu::IVec4 bits = tcu::getTextureFormatBitDepth(glu::mapGLInternalFormat(colorFormat)); in getPixelFormat()
46 …const tcu::IVec4 bits = tcu::getTextureFormatBitDepth(glu::mapGLInternalFormat(depthStencilFormat)… in getDepthStencilBits()
68 const tcu::IVec4 bits = tcu::getTextureFormatBitDepth(glu::mapGLInternalFormat(format)); in chooseColorFormat()
107 const tcu::IVec4 bits = tcu::getTextureFormatBitDepth(glu::mapGLInternalFormat(format)); in chooseDepthStencilFormat()
/external/deqp/modules/gles2/functional/
Des2fReadPixelsTests.cpp217 const tcu::IVec4 formatBitDepths = tcu::getTextureFormatBitDepth(format); in iterate()
240 const tcu::IVec4 formatBitDepths = tcu::getTextureFormatBitDepth(format); in iterate()
Des2fTextureMipmapTests.cpp864 …const IVec4 formatBits = tcu::getTextureFormatBitDepth(glu::mapGLTransferFormat(m_format, m_da… in iterate()
1017 …const IVec4 formatBits = tcu::getTextureFormatBitDepth(glu::mapGLTransferFormat(m_format, m_da… in iterate()
Des2fTextureSpecificationTests.cpp100 const IVec4 texFormatBits = tcu::getTextureFormatBitDepth(textureFormat); in computeCompareThreshold()
/external/deqp/framework/common/
DtcuTextureUtil.hpp85 IVec4 getTextureFormatBitDepth (const TextureFormat& format);
DtcuTextureUtil.cpp364 IVec4 getTextureFormatBitDepth (const TextureFormat& format) in getTextureFormatBitDepth() function
/external/deqp/modules/gles3/functional/
Des3fReadPixelsTests.cpp362 const tcu::IVec4 formatBitDepths = tcu::getTextureFormatBitDepth(format); in iterate()
385 const tcu::IVec4 formatBitDepths = tcu::getTextureFormatBitDepth(format); in iterate()
Des3fFragmentOutputTests.cpp526 const IVec4 bitDepth = tcu::getTextureFormatBitDepth(access.getFormat()); in clearUndefined()
688 … const IVec4 fmtBits = tcu::getTextureFormatBitDepth(attachments[output.location+vecNdx].format); in iterate()
727 … const IVec4 fmtBits = tcu::getTextureFormatBitDepth(attachments[output.location+vecNdx].format); in iterate()
931 const IVec4 bits = min(IVec4(8), tcu::getTextureFormatBitDepth(format)); in iterate()
Des3fTextureMipmapTests.cpp902 …const IVec4 formatBits = tcu::getTextureFormatBitDepth(glu::mapGLTransferFormat(m_format, m_da… in iterate()
1055 …const IVec4 formatBits = tcu::getTextureFormatBitDepth(glu::mapGLTransferFormat(m_format, m_da… in iterate()
Des3fTextureSpecificationTests.cpp134 …return tcu::getTextureFormatBitDepth(tcu::getEffectiveDepthStencilTextureFormat(textureFormat, tcu… in getEffectiveTextureFormatBitDepth()
137 return tcu::getTextureFormatBitDepth(textureFormat); in getEffectiveTextureFormatBitDepth()
Des3fRasterizationTests.cpp90 …const tcu::IVec4 bitDepth = tcu::getTextureFormatBitDepth(glu::mapGLInternalFormat(internalFormat)… in getInternalFormatPixelFormat()
/external/deqp/modules/egl/
DteglImageUtil.cpp333 …const deUint32 numStencilBits = tcu::getTextureFormatBitDepth(tcu::getEffectiveDepthStencilTexture… in initializeStencilRbo()
DteglNativeColorMappingTests.cpp255 const tcu::UVec4 nativeBitDepth(tcu::getTextureFormatBitDepth(result.getFormat()).asUint()); in validate()
DteglImageFormatTests.cpp587 …const deUint32 numStencilBits = tcu::getTextureFormatBitDepth(tcu::getEffectiveDepthStencilText… in invokeGLES2()
/external/deqp/modules/gles31/functional/
Des31fFboTestUtil.cpp604 const tcu::IVec4 bits = tcu::getTextureFormatBitDepth(format); in getFormatThreshold()
Des31fDrawBuffersIndexedTests.cpp442 const tcu::IVec4 srcBits = tcu::getTextureFormatBitDepth(sourceFormat); in getFixedPointFormatThreshold()
443 const tcu::IVec4 readBits = tcu::getTextureFormatBitDepth(readPixelsFormat); in getFixedPointFormatThreshold()
Des31fStencilTexturingTests.cpp166 …const int stencilBits = tcu::getTextureFormatBitDepth(tcu::getEffectiveDepthStencilAccess(dst, t… in renderTestPatternReference()
Des31fCopyImageTests.cpp1442 const tcu::IVec4 srcBits = tcu::getTextureFormatBitDepth(sourceFormat); in calculateThreshold()
1443 const tcu::IVec4 readBits = tcu::getTextureFormatBitDepth(readPixelsFormat); in calculateThreshold()
Des31fTextureLevelStateQueryTests.cpp1238 const tcu::IVec4 channelBitDepth = tcu::getTextureFormatBitDepth(format); in getMinimumComponentResolution()
Des31fTextureBorderClampTests.cpp1539 const tcu::IVec4 numBits = tcu::getTextureFormatBitDepth(texFormat); in init()
/external/deqp/framework/referencerenderer/
DrrRenderer.cpp1003 const int numBits = tcu::getTextureFormatBitDepth(format).x(); in findPrimitiveMinimumResolvableDifference()