Searched refs:getTimeInSeconds (Results 1 – 6 of 6) sorted by relevance
250 if(timer.getTimeInSeconds()>=coreTime2){ in gameLogic()251 coreTime2=timer.getTimeInSeconds()+10; in gameLogic()329 if (timer.getTimeInSeconds() >= coreTime){ in colorLogic()332 coreTime = timer.getTimeInSeconds() + 20; in colorLogic()
58 public float getTimeInSeconds() { in getTimeInSeconds() method in Timer
62 public float getTimeInSeconds() { in getTimeInSeconds() method in NanoTimer
64 public float getTimeInSeconds() { in getTimeInSeconds() method in AndroidTimer
79 public float getTimeInSeconds() { in getTimeInSeconds() method in LwjglTimer
457 u.setValue(VarType.Float, timer.getTimeInSeconds()); in updateUniformBindings()