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Searched refs:getUniformMap (Results 1 – 4 of 4) sorted by relevance

/external/jmonkeyengine/engine/src/core/com/jme3/shader/
DShader.java350 public ListMap<String, Uniform> getUniformMap(){ in getUniformMap() method in Shader
/external/jmonkeyengine/engine/src/core/com/jme3/material/
DMaterial.java949 ListMap<String, Uniform> uniforms = shader.getUniformMap(); in clearUniformsSetByCurrent()
958 ListMap<String, Uniform> uniforms = shader.getUniformMap(); in resetUniformsNotSetByCurrent()
/external/jmonkeyengine/engine/src/android/com/jme3/renderer/android/
DOGLESShaderRenderer.java922 ListMap<String, Uniform> uniforms = shader.getUniformMap(); in updateShaderUniforms()
933 ListMap<String, Uniform> uniforms = shader.getUniformMap(); in resetUniformLocations()
/external/jmonkeyengine/engine/src/lwjgl/com/jme3/renderer/lwjgl/
DLwjglRenderer.java887 ListMap<String, Uniform> uniforms = shader.getUniformMap(); in updateShaderUniforms()
898 ListMap<String, Uniform> uniforms = shader.getUniformMap(); in resetUniformLocations()