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Searched refs:get_immediate_context (Results 1 – 2 of 2) sorted by relevance

/external/mesa3d/src/gallium/state_trackers/d3d1x/gd3d11/
Dd3d11.cpp153 ID3D11DeviceContext* get_immediate_context() in get_immediate_context() function
158 GalliumD3D11Screen* get_immediate_context() in get_immediate_context() function
Dd3d11_objects.h580 HRESULT hres = this->device->get_immediate_context()->Map(this, 0, d3d_map, 0, &d3d_mapped);
588 this->device->get_immediate_context()->Unmap(this, 0);