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Searched refs:glBindMultiTextureEXT (Results 1 – 2 of 2) sorted by relevance

/external/mesa3d/include/GL/
Dgl_mangle.h88 #define glBindMultiTextureEXT MANGLE(BindMultiTextureEXT) macro
Dglext.h11607 GLAPI void APIENTRY glBindMultiTextureEXT (GLenum texunit, GLenum target, GLuint texture);