/external/deqp/modules/gles3/functional/ |
D | es3fRboStateQueryTests.cpp | 139 glBindRenderbuffer(GL_RENDERBUFFER, renderbufferID); in test() 175 glBindRenderbuffer(GL_RENDERBUFFER, renderbufferID); in test() 213 glBindRenderbuffer(GL_RENDERBUFFER, renderbufferID); in test() 281 glBindRenderbuffer(GL_RENDERBUFFER, renderbufferID); in test() 338 glBindRenderbuffer(GL_RENDERBUFFER, renderbufferID); in test()
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D | es3fFboStencilbufferTests.cpp | 81 glBindRenderbuffer(GL_RENDERBUFFER, colorRbo); in render() 86 glBindRenderbuffer(GL_RENDERBUFFER, depthStencilRbo); in render() 175 glBindRenderbuffer(GL_RENDERBUFFER, colorRbo); in render() 180 glBindRenderbuffer(GL_RENDERBUFFER, depthStencilRbo); in render()
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D | es3fFboStateQueryTests.cpp | 257 glBindRenderbuffer(GL_RENDERBUFFER, renderbufferID); in test() 431 glBindRenderbuffer(GL_RENDERBUFFER, renderbufferID); in test() 448 glBindRenderbuffer(GL_RENDERBUFFER, renderbufferID); in test() 465 glBindRenderbuffer(GL_RENDERBUFFER, renderbufferID); in test() 702 glBindRenderbuffer(GL_RENDERBUFFER, renderbufferID); in testColorAttachment() 720 glBindRenderbuffer(GL_RENDERBUFFER, renderbufferID); in testDepthAttachment() 803 glBindRenderbuffer(GL_RENDERBUFFER, renderbufferID); in test() 820 glBindRenderbuffer(GL_RENDERBUFFER, renderbufferID); in test() 915 glBindRenderbuffer(GL_RENDERBUFFER, renderbufferID); in testColorAttachment() 932 glBindRenderbuffer(GL_RENDERBUFFER, renderbufferID); in testDepthAttachment()
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D | es3fFboDepthbufferTests.cpp | 88 glBindRenderbuffer(GL_RENDERBUFFER, colorRbo); in render() 91 glBindRenderbuffer(GL_RENDERBUFFER, depthRbo); in render() 178 glBindRenderbuffer(GL_RENDERBUFFER, colorRbo); in render() 264 glBindRenderbuffer(GL_RENDERBUFFER, colorRbo); in render()
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D | es3fNegativeBufferApiTests.cpp | 277 glBindRenderbuffer(GL_RENDERBUFFER, rbo); in init() 302 glBindRenderbuffer (GL_RENDERBUFFER, 0); in init() 904 glBindRenderbuffer(-1, 0); in init() 906 glBindRenderbuffer(GL_FRAMEBUFFER, 0); in init() 961 glBindRenderbuffer(GL_RENDERBUFFER, rbo); in init() 964 glBindRenderbuffer(GL_RENDERBUFFER, 0); in init() 1043 glBindRenderbuffer (GL_RENDERBUFFER, rbo); in init() 1103 glBindRenderbuffer (GL_RENDERBUFFER, rbo[0]); in init() 1113 glBindRenderbuffer (GL_RENDERBUFFER, rbo[1]); in init() 1169 glBindRenderbuffer (GL_RENDERBUFFER, rbo[0]); in init() [all …]
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D | es3fFboInvalidateTests.cpp | 478 glBindRenderbuffer (GL_RENDERBUFFER, colorRbo); in render() 484 glBindRenderbuffer (GL_RENDERBUFFER, depthStencilRbo); in render() 726 glBindRenderbuffer (GL_RENDERBUFFER, colorRbo); in render() 732 glBindRenderbuffer (GL_RENDERBUFFER, depthStencilRbo); in render() 849 glBindRenderbuffer (GL_RENDERBUFFER, colorRbo); in render() 855 glBindRenderbuffer (GL_RENDERBUFFER, depthStencilRbo); in render() 1113 glBindRenderbuffer (GL_RENDERBUFFER, colorRbo); in render() 1119 glBindRenderbuffer (GL_RENDERBUFFER, depthStencilRbo); in render() 1229 glBindRenderbuffer (GL_RENDERBUFFER, colorRbo); in render() 1233 glBindRenderbuffer (GL_RENDERBUFFER, depthStencilRbo); in render() [all …]
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D | es3fFboMultisampleTests.cpp | 106 glBindRenderbuffer(GL_RENDERBUFFER, colorRbo); in render() 112 glBindRenderbuffer(GL_RENDERBUFFER, depthStencilRbo); in render()
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D | es3fNegativeStateApiTests.cpp | 867 glBindRenderbuffer (GL_RENDERBUFFER, rbo[0]); in init() 870 glBindRenderbuffer (GL_RENDERBUFFER, rbo[1]); in init() 917 glBindRenderbuffer(GL_RENDERBUFFER, rbo); in init() 930 glBindRenderbuffer(GL_RENDERBUFFER, 0); in init() 1156 glBindRenderbuffer (GL_RENDERBUFFER, rbo); in init() 1160 glBindRenderbuffer (GL_RENDERBUFFER, 0); in init()
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D | es3fReadPixelsTests.cpp | 232 GLU_CHECK_CALL(glBindRenderbuffer(GL_RENDERBUFFER, renderbuffer)); in clearColor() 238 GLU_CHECK_CALL(glBindRenderbuffer(GL_RENDERBUFFER, renderbuffer)); in clearColor() 244 GLU_CHECK_CALL(glBindRenderbuffer(GL_RENDERBUFFER, 0)); in clearColor()
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D | es3fBlendTests.cpp | 221 GLU_CHECK_CALL(glBindRenderbuffer(GL_RENDERBUFFER, m_colorRbo)); in init() 245 GLU_CHECK_CALL(glBindRenderbuffer(GL_RENDERBUFFER, 0)); in deinit()
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D | es3fFramebufferBlitTests.cpp | 97 glBindRenderbuffer(GL_RENDERBUFFER, rbo); in render() 386 glBindRenderbuffer(GL_RENDERBUFFER, rbo); in render() 514 glBindRenderbuffer(GL_RENDERBUFFER, colorRbo); in render() 517 glBindRenderbuffer(GL_RENDERBUFFER, depthStencilRbo); in render()
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D | es3fMultisampleTests.cpp | 284 GLU_CHECK_CALL(glBindRenderbuffer(GL_RENDERBUFFER, 0)); in deinit() 486 GLU_CHECK_CALL(glBindRenderbuffer(GL_RENDERBUFFER, m_msColorRbo)); in init() 509 GLU_CHECK_CALL(glBindRenderbuffer(GL_RENDERBUFFER, m_msDepthStencilRbo)); in init() 521 GLU_CHECK_CALL(glBindRenderbuffer(GL_RENDERBUFFER, m_resolveColorRbo)); in init()
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D | es3fFboColorbufferTests.cpp | 129 glBindRenderbuffer(GL_RENDERBUFFER, rbo); in render() 761 glBindRenderbuffer(GL_RENDERBUFFER, rbo); in render() 984 glBindRenderbuffer(GL_RENDERBUFFER, rbos[fboNdx]); in render()
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/external/deqp/modules/gles2/functional/ |
D | es2fNegativeBufferApiTests.cpp | 233 glBindRenderbuffer(-1, 0); in init() 235 glBindRenderbuffer(GL_FRAMEBUFFER, 0); in init() 295 glBindRenderbuffer(GL_RENDERBUFFER, rbo); in init() 298 glBindRenderbuffer(GL_RENDERBUFFER, 0); in init() 382 glBindRenderbuffer(GL_RENDERBUFFER, rbo); in init() 419 glBindRenderbuffer(GL_RENDERBUFFER, 0); in init()
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D | es2fRboStateQueryTests.cpp | 118 glBindRenderbuffer(GL_RENDERBUFFER, renderbufferID); in test() 159 glBindRenderbuffer(GL_RENDERBUFFER, renderbufferID); in test() 194 glBindRenderbuffer(GL_RENDERBUFFER, renderbufferID); in test() 237 glBindRenderbuffer(GL_RENDERBUFFER, renderbufferID); in test()
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D | es2fNegativeStateApiTests.cpp | 550 glBindRenderbuffer(GL_RENDERBUFFER, rbo); in init() 565 glBindRenderbuffer(GL_RENDERBUFFER, 0); in init() 684 glBindRenderbuffer (GL_RENDERBUFFER, rbo); in init() 688 glBindRenderbuffer (GL_RENDERBUFFER, 0); in init()
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D | es2fFboStateQueryTests.cpp | 109 glBindRenderbuffer(GL_RENDERBUFFER, renderbufferID); in test()
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/external/skia/experimental/iOSSampleApp/ |
D | SkSampleUIView.mm | 286 glBindRenderbuffer(GL_RENDERBUFFER, fGL.fRenderbuffer); 289 glBindRenderbuffer(GL_RENDERBUFFER, fGL.fStencilbuffer); 342 glBindRenderbuffer(GL_RENDERBUFFER, fGL.fRenderbuffer); 348 glBindRenderbuffer(GL_RENDERBUFFER, fGL.fStencilbuffer); 418 glBindRenderbuffer(GL_RENDERBUFFER, fGL.fRenderbuffer); 471 glBindRenderbuffer(GL_RENDERBUFFER, fGL.fRenderbuffer);
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/external/deqp/modules/gles31/functional/ |
D | es31fNegativeBufferApiTests.cpp | 277 ctx.glBindRenderbuffer(GL_RENDERBUFFER, rbo); in read_pixels_fbo_format_mismatch() 301 ctx.glBindRenderbuffer (GL_RENDERBUFFER, 0); in read_pixels_fbo_format_mismatch() 916 ctx.glBindRenderbuffer(-1, 0); in bind_renderbuffer() 918 ctx.glBindRenderbuffer(GL_FRAMEBUFFER, 0); in bind_renderbuffer() 979 ctx.glBindRenderbuffer(GL_RENDERBUFFER, rbo); in framebuffer_renderbuffer() 982 ctx.glBindRenderbuffer(GL_RENDERBUFFER, 0); in framebuffer_renderbuffer() 1068 ctx.glBindRenderbuffer (GL_RENDERBUFFER, rbo); in renderbuffer_storage() 1129 ctx.glBindRenderbuffer (GL_RENDERBUFFER, rbo[0]); in blit_framebuffer() 1139 ctx.glBindRenderbuffer (GL_RENDERBUFFER, rbo[1]); in blit_framebuffer() 1195 ctx.glBindRenderbuffer (GL_RENDERBUFFER, rbo[0]); in blit_framebuffer() [all …]
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D | es31fNegativeStateApiTests.cpp | 890 ctx.glBindRenderbuffer (GL_RENDERBUFFER, rbo[0]); in get_framebuffer_attachment_parameteriv() 893 ctx.glBindRenderbuffer (GL_RENDERBUFFER, rbo[1]); in get_framebuffer_attachment_parameteriv() 941 ctx.glBindRenderbuffer(GL_RENDERBUFFER, rbo); in get_renderbuffer_parameteriv() 954 ctx.glBindRenderbuffer(GL_RENDERBUFFER, 0); in get_renderbuffer_parameteriv()
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/external/deqp/framework/egl/ |
D | egluStaticES20Library.inl | 11 { "glBindRenderbuffer", (deFunctionPtr)glBindRenderbuffer },
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D | egluStaticES30Library.inl | 15 { "glBindRenderbuffer", (deFunctionPtr)glBindRenderbuffer },
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/external/skia/src/gpu/gl/android/ |
D | GrGLCreateNativeInterface_android.cpp | 202 return (GrGLFuncPtr) glBindRenderbuffer; in android_get_gl_proc()
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/external/deqp/framework/opengl/wrapper/ |
D | glwInitES20Direct.inl | 11 gl->bindRenderbuffer = &glBindRenderbuffer;
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D | glwInitES30Direct.inl | 15 gl->bindRenderbuffer = &glBindRenderbuffer;
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