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Searched refs:glFramebufferTexture (Results 1 – 16 of 16) sorted by relevance

/external/deqp/modules/gles31/functional/
Des31fGeometryShaderTests.cpp4930 gl.glFramebufferTexture(GL_DRAW_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, *texture, 0); in iterate()
4942 gl.glFramebufferTexture(GL_DRAW_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, *texture, 0); in iterate()
4953 gl.glFramebufferTexture(GL_DRAW_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, *texture, 0); in iterate()
4966 gl.glFramebufferTexture(GL_DRAW_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, *texture, 0); in iterate()
5029 gl.glFramebufferTexture(GL_DRAW_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, *texture0, 0); in iterate()
5063 gl.glFramebufferTexture(GL_DRAW_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, *texture0, 0); in iterate()
5064 gl.glFramebufferTexture(GL_DRAW_FRAMEBUFFER, GL_COLOR_ATTACHMENT1, *texture1, 0); in iterate()
/external/deqp/framework/opengl/wrapper/
DglwInitGL32.inl94 gl->framebufferTexture = (glFramebufferTextureFunc) loader->get("glFramebufferTexture");
DglwInitGL33.inl97 gl->framebufferTexture = (glFramebufferTextureFunc) loader->get("glFramebufferTexture");
DglwInitGL40.inl109 gl->framebufferTexture = (glFramebufferTextureFunc) loader->get("glFramebufferTexture");
DglwInitGL42.inl123 gl->framebufferTexture = (glFramebufferTextureFunc) loader->get("glFramebufferTexture");
DglwInitGL41.inl117 gl->framebufferTexture = (glFramebufferTextureFunc) loader->get("glFramebufferTexture");
DglwInitGL43.inl133 gl->framebufferTexture = (glFramebufferTextureFunc) loader->get("glFramebufferTexture");
DglwInitGL44.inl142 gl->framebufferTexture = (glFramebufferTextureFunc) loader->get("glFramebufferTexture");
DglwInitGL45.inl171 gl->framebufferTexture = (glFramebufferTextureFunc) loader->get("glFramebufferTexture");
DglwApi.inl174 #define glFramebufferTexture glwFramebufferTexture macro
/external/deqp/framework/platform/null/
DtcuNullRenderContextInitFuncs.inl174 gl->framebufferTexture = glFramebufferTexture;
DtcuNullRenderContextFuncs.inl1413 GLW_APICALL void GLW_APIENTRY glFramebufferTexture (GLenum target, GLenum attachment, GLuint textur… function
/external/mesa3d/include/GL/
Dgl_mangle.h543 #define glFramebufferTexture MANGLE(FramebufferTexture) macro
Dglext.h6931 GLAPI void APIENTRY glFramebufferTexture (GLenum target, GLenum attachment, GLuint texture, GLint l…
/external/deqp/framework/opengl/
DgluCallLogWrapperApi.inl174 void glFramebufferTexture (glw::GLenum target, glw::GLenum attachment, glw::GLuint textur…
DgluCallLogWrapper.inl1204 void CallLogWrapper::glFramebufferTexture (glw::GLenum target, glw::GLenum attachment, glw::GLuint … function in CallLogWrapper
1207 …m_log << TestLog::Message << "glFramebufferTexture(" << getFramebufferTargetStr(target) << ", " <<…