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Searched refs:glGetShaderSource (Results 1 – 25 of 38) sorted by relevance

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/external/deqp/framework/egl/
DegluStaticES20Library.inl75 { "glGetShaderSource", (deFunctionPtr)glGetShaderSource },
DegluStaticES30Library.inl125 { "glGetShaderSource", (deFunctionPtr)glGetShaderSource },
/external/deqp/modules/gles2/functional/
Des2fNegativeStateApiTests.cpp246 glGetShaderSource(-1, 1, &length[0], &source[0]); in init()
251 glGetShaderSource(program, 1, &length[0], &source[0]); in init()
256 glGetShaderSource(shader, -1, &length[0], &source[0]); in init()
Des2fShaderStateQueryTests.cpp703 glGetShaderSource(shader, DE_LENGTH_OF_ARRAY(buffer), &written, buffer); in test()
729 glGetShaderSource(shader, 1, &written, buffer); in test()
Des2fShaderApiTests.cpp574 glGetShaderSource(shader.getShader(), (GLsizei)sourceBuffer.size(), 0, &sourceBuffer[0]); in readSource()
/external/deqp/framework/opengl/wrapper/
DglwInitES20Direct.inl75 gl->getShaderSource = &glGetShaderSource;
DglwInitES30Direct.inl125 gl->getShaderSource = &glGetShaderSource;
DglwInitES20.inl75 gl->getShaderSource = (glGetShaderSourceFunc) loader->get("glGetShaderSource");
DglwInitES31Direct.inl147 gl->getShaderSource = &glGetShaderSource;
DglwInitES30.inl125 gl->getShaderSource = (glGetShaderSourceFunc) loader->get("glGetShaderSource");
DglwInitGL31.inl128 gl->getShaderSource = (glGetShaderSourceFunc) loader->get("glGetShaderSource");
DglwInitGL30.inl121 gl->getShaderSource = (glGetShaderSourceFunc) loader->get("glGetShaderSource");
DglwInitGL32.inl139 gl->getShaderSource = (glGetShaderSourceFunc) loader->get("glGetShaderSource");
DglwInitES31.inl147 gl->getShaderSource = (glGetShaderSourceFunc) loader->get("glGetShaderSource");
DglwInitGL33.inl150 gl->getShaderSource = (glGetShaderSourceFunc) loader->get("glGetShaderSource");
DglwInitGL40.inl168 gl->getShaderSource = (glGetShaderSourceFunc) loader->get("glGetShaderSource");
DglwInitGL42.inl191 gl->getShaderSource = (glGetShaderSourceFunc) loader->get("glGetShaderSource");
/external/deqp/modules/gles31/functional/
Des31fNegativeStateApiTests.cpp292 ctx.glGetShaderSource(-1, 1, &length[0], &source[0]); in get_shader_source()
297 ctx.glGetShaderSource(program, 1, &length[0], &source[0]); in get_shader_source()
302 ctx.glGetShaderSource(shader, -1, &length[0], &source[0]); in get_shader_source()
/external/deqp/modules/gles3/functional/
Des3fNegativeStateApiTests.cpp289 glGetShaderSource(-1, 1, &length[0], &source[0]); in init()
294 glGetShaderSource(program, 1, &length[0], &source[0]); in init()
299 glGetShaderSource(shader, -1, &length[0], &source[0]); in init()
/external/deqp/doc/
DGLES2 Negative API Functions.txt54 o glGetShaderSource (GLuint shader, GLsizei bufsize, GLsizei* length, GLchar* source);
DGLES3 Negative API Functions.txt87 o glGetShaderSource (GLuint shader, GLsizei bufsize, GLsizei* length, GLchar* source);
/external/deqp/framework/opengl/simplereference/
DsglrContextWrapper.hpp120 void glGetShaderSource (deUint32 shader, int bufsize, int* length, char* source);
/external/mesa3d/include/GLES2/
Dgl2.h544 GL_APICALL void GL_APIENTRY glGetShaderSource (GLuint shader, GLsizei bufsize, GLsizei* len…
/external/deqp/framework/platform/null/
DtcuNullRenderContextInitFuncs.inl269 gl->getShaderSource = glGetShaderSource;
/external/deqp/modules/egl/
DteglGetProcAddressTests.inl264 "glGetShaderSource",

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