Searched refs:glGetShaderSource (Results 1 – 25 of 38) sorted by relevance
12
/external/deqp/framework/egl/ |
D | egluStaticES20Library.inl | 75 { "glGetShaderSource", (deFunctionPtr)glGetShaderSource },
|
D | egluStaticES30Library.inl | 125 { "glGetShaderSource", (deFunctionPtr)glGetShaderSource },
|
/external/deqp/modules/gles2/functional/ |
D | es2fNegativeStateApiTests.cpp | 246 glGetShaderSource(-1, 1, &length[0], &source[0]); in init() 251 glGetShaderSource(program, 1, &length[0], &source[0]); in init() 256 glGetShaderSource(shader, -1, &length[0], &source[0]); in init()
|
D | es2fShaderStateQueryTests.cpp | 703 glGetShaderSource(shader, DE_LENGTH_OF_ARRAY(buffer), &written, buffer); in test() 729 glGetShaderSource(shader, 1, &written, buffer); in test()
|
D | es2fShaderApiTests.cpp | 574 glGetShaderSource(shader.getShader(), (GLsizei)sourceBuffer.size(), 0, &sourceBuffer[0]); in readSource()
|
/external/deqp/framework/opengl/wrapper/ |
D | glwInitES20Direct.inl | 75 gl->getShaderSource = &glGetShaderSource;
|
D | glwInitES30Direct.inl | 125 gl->getShaderSource = &glGetShaderSource;
|
D | glwInitES20.inl | 75 gl->getShaderSource = (glGetShaderSourceFunc) loader->get("glGetShaderSource");
|
D | glwInitES31Direct.inl | 147 gl->getShaderSource = &glGetShaderSource;
|
D | glwInitES30.inl | 125 gl->getShaderSource = (glGetShaderSourceFunc) loader->get("glGetShaderSource");
|
D | glwInitGL31.inl | 128 gl->getShaderSource = (glGetShaderSourceFunc) loader->get("glGetShaderSource");
|
D | glwInitGL30.inl | 121 gl->getShaderSource = (glGetShaderSourceFunc) loader->get("glGetShaderSource");
|
D | glwInitGL32.inl | 139 gl->getShaderSource = (glGetShaderSourceFunc) loader->get("glGetShaderSource");
|
D | glwInitES31.inl | 147 gl->getShaderSource = (glGetShaderSourceFunc) loader->get("glGetShaderSource");
|
D | glwInitGL33.inl | 150 gl->getShaderSource = (glGetShaderSourceFunc) loader->get("glGetShaderSource");
|
D | glwInitGL40.inl | 168 gl->getShaderSource = (glGetShaderSourceFunc) loader->get("glGetShaderSource");
|
D | glwInitGL42.inl | 191 gl->getShaderSource = (glGetShaderSourceFunc) loader->get("glGetShaderSource");
|
/external/deqp/modules/gles31/functional/ |
D | es31fNegativeStateApiTests.cpp | 292 ctx.glGetShaderSource(-1, 1, &length[0], &source[0]); in get_shader_source() 297 ctx.glGetShaderSource(program, 1, &length[0], &source[0]); in get_shader_source() 302 ctx.glGetShaderSource(shader, -1, &length[0], &source[0]); in get_shader_source()
|
/external/deqp/modules/gles3/functional/ |
D | es3fNegativeStateApiTests.cpp | 289 glGetShaderSource(-1, 1, &length[0], &source[0]); in init() 294 glGetShaderSource(program, 1, &length[0], &source[0]); in init() 299 glGetShaderSource(shader, -1, &length[0], &source[0]); in init()
|
/external/deqp/doc/ |
D | GLES2 Negative API Functions.txt | 54 o glGetShaderSource (GLuint shader, GLsizei bufsize, GLsizei* length, GLchar* source);
|
D | GLES3 Negative API Functions.txt | 87 o glGetShaderSource (GLuint shader, GLsizei bufsize, GLsizei* length, GLchar* source);
|
/external/deqp/framework/opengl/simplereference/ |
D | sglrContextWrapper.hpp | 120 void glGetShaderSource (deUint32 shader, int bufsize, int* length, char* source);
|
/external/mesa3d/include/GLES2/ |
D | gl2.h | 544 GL_APICALL void GL_APIENTRY glGetShaderSource (GLuint shader, GLsizei bufsize, GLsizei* len…
|
/external/deqp/framework/platform/null/ |
D | tcuNullRenderContextInitFuncs.inl | 269 gl->getShaderSource = glGetShaderSource;
|
/external/deqp/modules/egl/ |
D | teglGetProcAddressTests.inl | 264 "glGetShaderSource",
|
12