/external/deqp/modules/gles3/functional/ |
D | es3fShaderStateQueryTests.cpp | 697 glShaderSource(shaderVert, 1, &commonTestVertSource, DE_NULL); in test() 698 glShaderSource(shaderFrag, 1, &commonTestFragSource, DE_NULL); in test() 729 glShaderSource(shader, 1, &brokenShader, DE_NULL); in test() 822 glShaderSource(shader, 1, &brokenShader, DE_NULL); in test() 842 glShaderSource(shader, 2, shaders, DE_NULL); in test() 925 glShaderSource(shaderVert, 1, &commonTestVertSource, DE_NULL); in test() 926 glShaderSource(shaderFrag, 1, &commonTestFragSource, DE_NULL); in test() 1235 glShaderSource(shaderVert, 1, &vtxSource, DE_NULL); in test() 1236 glShaderSource(shaderFrag, 1, &frgSource, DE_NULL); in test() 1336 glShaderSource(shaderVert, 1, &commonTestVertSource, DE_NULL); in test() [all …]
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D | es3fIndexedStateQueryTests.cpp | 95 glShaderSource(shaderVert, 1, &transformFeedbackTestVertSource, DE_NULL); in test() 96 glShaderSource(shaderFrag, 1, &transformFeedbackTestFragSource, DE_NULL); in test() 272 glShaderSource(shaderVert, 1, &testVertSource, DE_NULL); in test() 273 glShaderSource(shaderFrag, 1, &testFragSource, DE_NULL); in test()
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D | es3fBooleanStateQueryTests.cpp | 589 glShaderSource(shaderVert, 1, &transformFeedbackTestVertSource, DE_NULL); in test() 597 glShaderSource(shaderFrag, 1, &transformFeedbackTestFragSource, DE_NULL); in test()
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D | es3fShaderApiTests.cpp | 428 glShaderSource(shaderObject, 1, &shaderSource, 0); in test() 468 glShaderSource(vertShader, 1, &vertSource, 0); in compileShaders() 471 glShaderSource(fragShader, 1, &fragSource, 0); in compileShaders()
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D | es3fNegativeShaderApiTests.cpp | 108 glShaderSource(1, 0, 0, 0); in init() 114 glShaderSource(shader, -1, 0, 0); in init() 120 glShaderSource(program, 0, 0, 0); in init()
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D | es3fIntegerStateQueryTests.cpp | 1956 gl.glShaderSource(shaderVert, 1, &transformFeedbackTestVertSource, DE_NULL); in test() 1970 gl.glShaderSource(shaderFrag, 1, &transformFeedbackTestFragSource, DE_NULL); in test() 2062 gl.glShaderSource(shaderVert, 1, &testVertSource, DE_NULL); in test() 2076 gl.glShaderSource(shaderFrag, 1, &testFragSource, DE_NULL); in test()
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/external/deqp/modules/gles2/functional/ |
D | es2fShaderStateQueryTests.cpp | 531 glShaderSource(shaderVert, 1, &commonTestVertSource, DE_NULL); in test() 532 glShaderSource(shaderFrag, 1, &commonTestFragSource, DE_NULL); in test() 565 glShaderSource(shader, 1, &brokenShader, DE_NULL); in test() 660 glShaderSource(shader, 1, &brokenShader, DE_NULL); in test() 680 glShaderSource(shader, 2, shaders, DE_NULL); in test() 763 glShaderSource(shaderVert, 1, &commonTestVertSource, DE_NULL); in test() 764 glShaderSource(shaderFrag, 1, &commonTestFragSource, DE_NULL); in test() 978 glShaderSource(shaderVert, 1, &brokenShader, DE_NULL); in test() 979 glShaderSource(shaderFrag, 1, &brokenShader, DE_NULL); in test() 1046 glShaderSource(shaderVert, 1, &commonTestVertSource, DE_NULL); in test() [all …]
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D | es2fNegativeShaderApiTests.cpp | 88 glShaderSource(1, 0, 0, 0); in init() 94 glShaderSource(shader, -1, 0, 0); in init() 100 glShaderSource(program, 0, 0, 0); in init()
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D | es2fShaderApiTests.cpp | 374 glShaderSource(shaderObject, 1, &shaderSource, 0); in test() 414 glShaderSource(vertShader, 1, &vertSource, 0); in compileShaders() 417 glShaderSource(fragShader, 1, &fragSource, 0); in compileShaders()
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/external/deqp/framework/egl/ |
D | egluStaticES20Library.inl | 104 { "glShaderSource", (deFunctionPtr)glShaderSource },
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D | egluStaticES30Library.inl | 180 { "glShaderSource", (deFunctionPtr)glShaderSource },
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/external/eigen/unsupported/test/ |
D | openglsupport.cpp | 79 glShaderSource(vtx_id, 1, &vtx, 0); in createShader() 87 glShaderSource(frg_id, 1, &frg, 0); in createShader()
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/external/skia/src/gpu/gl/android/ |
D | GrGLCreateNativeInterface_android.cpp | 126 return (GrGLFuncPtr) glShaderSource; in android_get_gl_proc()
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/external/deqp/framework/opengl/wrapper/ |
D | glwInitES20Direct.inl | 104 gl->shaderSource = (glShaderSourceFunc)&glShaderSource;
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D | glwInitES30Direct.inl | 180 gl->shaderSource = (glShaderSourceFunc)&glShaderSource;
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D | glwInitES20.inl | 104 gl->shaderSource = (glShaderSourceFunc) loader->get("glShaderSource");
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D | glwInitES31Direct.inl | 241 gl->shaderSource = (glShaderSourceFunc)&glShaderSource;
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D | glwInitES30.inl | 180 gl->shaderSource = (glShaderSourceFunc) loader->get("glShaderSource");
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/external/deqp/modules/gles31/functional/ |
D | es31fShaderStateQueryTests.cpp | 414 gl.glShaderSource(shader, 1, &s_brokenSource, DE_NULL); in iterate()
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D | es31fNegativeShaderApiTests.cpp | 104 ctx.glShaderSource(notAShader, 0, 0, 0); in shader_source() 110 ctx.glShaderSource(shader, -1, 0, 0); in shader_source() 116 ctx.glShaderSource(program, 0, 0, 0); in shader_source()
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/external/deqp/doc/ |
D | GLES2 Negative API Functions.txt | 137 o glShaderSource (GLuint shader, GLsizei count, const GLchar** string, const GLint* length);
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/external/drm_hwcomposer/ |
D | glworker.cpp | 150 glShaderSource(shader.get(), source_count, sources, NULL); in CompileAndCheckShader()
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/external/deqp/framework/opengl/simplereference/ |
D | sglrContextWrapper.hpp | 148 …void glShaderSource (deUint32 shader, int count, const char* const* string, const int* len…
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/external/deqp/modules/glshared/ |
D | glsLongStressCase.cpp | 735 glShaderSource(m_vertShaderGL, 1, (const char**)&vertSourceCstr, DE_NULL); in setSources() 736 glShaderSource(m_fragShaderGL, 1, (const char**)&fragSourceCstr, DE_NULL); in setSources()
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/external/mesa3d/include/GLES2/ |
D | gl2.h | 572 GL_APICALL void GL_APIENTRY glShaderSource (GLuint shader, GLsizei count, const GLchar** st…
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