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Searched refs:glUniform1i (Results 1 – 25 of 48) sorted by relevance

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/external/deqp/framework/egl/
DegluStaticES20Library.inl119 { "glUniform1i", (deFunctionPtr)glUniform1i },
DegluStaticES30Library.inl200 { "glUniform1i", (deFunctionPtr)glUniform1i },
/external/deqp/modules/gles3/functional/
Des3fNegativeShaderApiTests.cpp976 glUniform1i(-1, 0); in init()
1005 glUniform1i(ivec4_f, 0); in init()
1017 glUniform1i(uvec4_f, 0); in init()
1029 glUniform1i(vec4_v, 0); in init()
1050 glUniform1i(-2, 0); in init()
1060 glUniform1i(-1, 0); in init()
1298 glUniform1i(-2, 0); in init()
1308 glUniform1i(-1, 0); in init()
Des3fVertexTextureTests.cpp773 glUniform1i(texLoc, 0); in setupShaderInputs()
1108 glUniform1i(texLoc, 0); in setupShaderInputs()
1448 glUniform1i(texLoc, 0); in setupShaderInputs()
1792 glUniform1i(texLoc, 0); in setupShaderInputs()
Des3fShaderApiTests.cpp1311 glUniform1i(boolLoc, GL_TRUE); in setUniformsRandom()
1313 glUniform1i(intLoc, intVal); in setUniformsRandom()
/external/deqp/modules/gles2/functional/
Des2fNegativeShaderApiTests.cpp690 glUniform1i(-1, 0); in init()
716 glUniform1i(fUnif, 0); in init()
741 glUniform1i(-2, 0); in init()
751 glUniform1i(-1, 0); in init()
Des2fVertexTextureTests.cpp672 glUniform1i(texLoc, 0); in setupShaderInputs()
1004 glUniform1i(texLoc, 0); in setupShaderInputs()
Des2fShaderStateQueryTests.cpp1856 glUniform1i(location, 1); in test()
1917 glUniform1i(location, 1); in test()
1992 glUniform1i(location, 1); in test()
/external/deqp/modules/gles31/functional/
Des31fNegativeShaderApiTests.cpp1014 ctx.glUniform1i(-1, 0); in uniformi_invalid_program()
1044 ctx.glUniform1i(ivec4_f, 0); in uniformi_incompatible_type()
1056 ctx.glUniform1i(uvec4_f, 0); in uniformi_incompatible_type()
1068 ctx.glUniform1i(vec4_v, 0); in uniformi_incompatible_type()
1090 ctx.glUniform1i(-2, 0); in uniformi_invalid_location()
1100 ctx.glUniform1i(-1, 0); in uniformi_invalid_location()
1343 ctx.glUniform1i(-2, 0); in uniformui_invalid_location()
1353 ctx.glUniform1i(-1, 0); in uniformui_invalid_location()
/external/skia/src/gpu/gl/android/
DGrGLCreateNativeInterface_android.cpp150 return (GrGLFuncPtr) glUniform1i; in android_get_gl_proc()
/external/deqp/framework/opengl/wrapper/
DglwInitES20Direct.inl119 gl->uniform1i = &glUniform1i;
DglwInitES30Direct.inl200 gl->uniform1i = &glUniform1i;
DglwInitES20.inl119 gl->uniform1i = (glUniform1iFunc) loader->get("glUniform1i");
DglwInitES31Direct.inl262 gl->uniform1i = &glUniform1i;
DglwInitES30.inl200 gl->uniform1i = (glUniform1iFunc) loader->get("glUniform1i");
DglwInitGL31.inl209 gl->uniform1i = (glUniform1iFunc) loader->get("glUniform1i");
DglwInitGL30.inl198 gl->uniform1i = (glUniform1iFunc) loader->get("glUniform1i");
DglwInitGL32.inl227 gl->uniform1i = (glUniform1iFunc) loader->get("glUniform1i");
/external/deqp/modules/glshared/
DglsMemoryStressCase.cpp246 GLU_CHECK_CALL(glUniform1i(texLoc, 0)); in render()
/external/deqp/doc/
DGLES2 Negative API Functions.txt140 o glUniform1i (GLint location, GLint x);
/external/drm_hwcomposer/
Dglworker.cpp629 glUniform1i(gl_tex_loc + src_index, src_index); in Composite()
/external/deqp/framework/opengl/simplereference/
DsglrContextWrapper.hpp165 void glUniform1i (int location, int x);
/external/mesa3d/include/GLES2/
Dgl2.h587 GL_APICALL void GL_APIENTRY glUniform1i (GLint location, GLint x);
/external/jmonkeyengine/engine/src/android/com/jme3/renderer/android/
DOGLESShaderRenderer.java855 GLES20.glUniform1i(loc, b.booleanValue() ? GLES20.GL_TRUE : GLES20.GL_FALSE); in updateUniform()
913 GLES20.glUniform1i(loc, i.intValue()); in updateUniform()
/external/jmonkeyengine/engine/src/lwjgl/com/jme3/renderer/lwjgl/
DLwjglRenderer.java845 glUniform1i(loc, b.booleanValue() ? GL_TRUE : GL_FALSE); in updateUniform()
879 glUniform1i(loc, i.intValue()); in updateUniform()

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