/external/deqp/modules/gles3/stress/ |
D | es3sOcclusionQueryTests.cpp | 221 …glUniform4f (colorUnif, OCCLUDER_COLOR.x(), OCCLUDER_COLOR.y(), OCCLUDER_COLOR.z(), OCCLUDER_COLOR… in iterate() 236 glUniform4f (colorUnif, TARGET_COLOR.x(), TARGET_COLOR.y(), TARGET_COLOR.z(), TARGET_COLOR.w()); in iterate()
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/external/deqp/framework/egl/ |
D | egluStaticES20Library.inl | 129 { "glUniform4f", (deFunctionPtr)glUniform4f },
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D | egluStaticES30Library.inl | 216 { "glUniform4f", (deFunctionPtr)glUniform4f },
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/external/deqp/modules/gles2/functional/ |
D | es2fDepthRangeTests.cpp | 194 glUniform4f(colorLoc, 0.0f, 0.0f, 1.0f, 1.0f); in iterate() 218 glUniform4f(colorLoc, 0.0f, 1.0f, 0.0f, 1.0f); in iterate() 339 glUniform4f(colorLoc, 0.0f, 1.0f, 0.0f, 1.0f); in iterate()
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D | es2fNegativeShaderApiTests.cpp | 490 glUniform4f(-1, 0.0f, 0.0f, 0.0f, 0.0f); in init() 516 glUniform4f(vUnif, 0.0f, 0.0f, 0.0f, 0.0f); in init() 522 glUniform4f(fUnif, 0.0f, 0.0f, 0.0f, 0.0f); in init() 547 glUniform4f(-2, 0.0f, 0.0f, 0.0f, 0.0f); in init() 557 glUniform4f(-1, 0.0f, 0.0f, 0.0f, 0.0f); in init()
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D | es2fShaderStateQueryTests.cpp | 1809 glUniform4f(location, 1.0f, 2.0f, 3.0f, 4.0f); in test() 1947 glUniform4f(location, 1.0f, 0.0f, 0.1f, -0.9f); in test()
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/external/deqp/modules/gles3/functional/ |
D | es3fOcclusionQueryTests.cpp | 242 …glUniform4f (colorUnif, DEPTH_WRITE_COLOR.x(), DEPTH_WRITE_COLOR.y(), DEPTH_WRITE_COLOR.z(), DE… in iterate() 285 …glUniform4f (colorUnif, STENCIL_WRITE_COLOR.x(), STENCIL_WRITE_COLOR.y(), STENCIL_WRITE_COLOR.z… in iterate() 354 …glUniform4f (colorUnif, TARGET_COLOR.x(), TARGET_COLOR.y(), TARGET_COLOR.z(), TARGET_COLOR.w()); in iterate()
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D | es3fRasterizerDiscardTests.cpp | 320 …glUniform4f (colorUnif, FAIL_COLOR_RED.x(), FAIL_COLOR_RED.y(), FAIL_COLOR_RED.z(), FAIL_COLOR_RE… in iterate() 363 …glUniform4f (colorUnif, PASS_COLOR_BLUE.x(), PASS_COLOR_BLUE.y(), PASS_COLOR_BLUE.z(), PASS_COLOR… in iterate()
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D | es3fNegativeShaderApiTests.cpp | 760 glUniform4f(-1, 0.0f, 0.0f, 0.0f, 0.0f); in init() 789 glUniform4f(vec4_v, 0.0f, 0.0f, 0.0f, 0.0f); in init() 795 glUniform4f(ivec4_f, 0.0f, 0.0f, 0.0f, 0.0f); in init() 797 glUniform4f(uvec4_f, 0.0f, 0.0f, 0.0f, 0.0f); in init() 824 glUniform4f(-2, 0.0f, 0.0f, 0.0f, 0.0f); in init() 834 glUniform4f(-1, 0.0f, 0.0f, 0.0f, 0.0f); in init()
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/external/skia/src/gpu/gl/android/ |
D | GrGLCreateNativeInterface_android.cpp | 172 return (GrGLFuncPtr) glUniform4f; in android_get_gl_proc()
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/external/deqp/framework/opengl/wrapper/ |
D | glwInitES20Direct.inl | 129 gl->uniform4f = &glUniform4f;
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D | glwInitES30Direct.inl | 216 gl->uniform4f = &glUniform4f;
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D | glwInitES20.inl | 129 gl->uniform4f = (glUniform4fFunc) loader->get("glUniform4f");
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D | glwInitES31Direct.inl | 278 gl->uniform4f = &glUniform4f;
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D | glwInitES30.inl | 216 gl->uniform4f = (glUniform4fFunc) loader->get("glUniform4f");
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D | glwInitGL31.inl | 225 gl->uniform4f = (glUniform4fFunc) loader->get("glUniform4f");
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D | glwInitGL30.inl | 214 gl->uniform4f = (glUniform4fFunc) loader->get("glUniform4f");
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/external/drm_hwcomposer/ |
D | glworker.cpp | 617 glUniform4f(gl_viewport_loc, cmd.bounds[0] / (float)frame_width, in Composite() 625 glUniform4f(gl_crop_loc + src_index, src.crop_bounds[0], in Composite()
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/external/deqp/modules/gles31/functional/ |
D | es31fNegativeShaderApiTests.cpp | 793 ctx.glUniform4f(-1, 0.0f, 0.0f, 0.0f, 0.0f); in uniformf_invalid_program() 823 ctx.glUniform4f(vec4_v, 0.0f, 0.0f, 0.0f, 0.0f); in uniformf_incompatible_type() 829 ctx.glUniform4f(ivec4_f, 0.0f, 0.0f, 0.0f, 0.0f); in uniformf_incompatible_type() 831 ctx.glUniform4f(uvec4_f, 0.0f, 0.0f, 0.0f, 0.0f); in uniformf_incompatible_type() 859 ctx.glUniform4f(-2, 0.0f, 0.0f, 0.0f, 0.0f); in uniformf_invalid_location() 869 ctx.glUniform4f(-1, 0.0f, 0.0f, 0.0f, 0.0f); in uniformf_invalid_location()
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/external/deqp/modules/gles31/stress/ |
D | es31sVertexAttributeBindingTests.cpp | 355 gl.glUniform4f(colorUniformLoc, 0.0f, 1.0f, 0.0f, 1.0f); in renderTo()
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/external/jmonkeyengine/engine/src/lwjgl/com/jme3/renderer/lwjgl/ |
D | LwjglRenderer.java | 834 glUniform4f(loc, c.r, c.g, c.b, c.a); in updateUniform() 837 glUniform4f(loc, c.x, c.y, c.z, c.w); in updateUniform() 840 glUniform4f(loc, c.getX(), c.getY(), c.getZ(), c.getW()); in updateUniform()
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/external/deqp/doc/ |
D | GLES2 Negative API Functions.txt | 150 o glUniform4f (GLint location, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
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/external/deqp/framework/opengl/simplereference/ |
D | sglrContextWrapper.hpp | 175 void glUniform4f (int location, float x, float y, float z, float w);
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/external/mesa3d/include/GLES2/ |
D | gl2.h | 597 GL_APICALL void GL_APIENTRY glUniform4f (GLint location, GLfloat x, GLfloat y, GLfloat z, G…
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/external/jmonkeyengine/engine/src/android/com/jme3/renderer/android/ |
D | OGLESShaderRenderer.java | 844 GLES20.glUniform4f(loc, c.r, c.g, c.b, c.a); in updateUniform() 847 GLES20.glUniform4f(loc, c.getX(), c.getY(), c.getZ(), c.getW()); in updateUniform()
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