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Searched refs:gl_tex_loc (Results 1 – 1 of 1) sorted by relevance

/external/drm_hwcomposer/
Dglworker.cpp614 GLint gl_tex_loc = glGetUniformLocation(program, "uLayerTextures"); in Composite() local
629 glUniform1i(gl_tex_loc + src_index, src_index); in Composite()