Searched refs:gl_visual (Results 1 – 1 of 1) sorted by relevance
70 struct gl_config *gl_visual; /*< Describes the buffers */ member686 osmesa->gl_visual = _mesa_create_visual( GL_FALSE, /* double buffer */ in OSMesaCreateContextExt()700 if (!osmesa->gl_visual) { in OSMesaCreateContextExt()714 osmesa->gl_visual, in OSMesaCreateContextExt()718 _mesa_destroy_visual( osmesa->gl_visual ); in OSMesaCreateContextExt()730 osmesa->gl_buffer = _mesa_create_framebuffer(osmesa->gl_visual); in OSMesaCreateContextExt()732 _mesa_destroy_visual( osmesa->gl_visual ); in OSMesaCreateContextExt()743 osmesa->gl_visual->haveDepthBuffer, in OSMesaCreateContextExt()744 osmesa->gl_visual->haveStencilBuffer, in OSMesaCreateContextExt()745 osmesa->gl_visual->haveAccumBuffer, in OSMesaCreateContextExt()[all …]