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Searched refs:glslCaps (Results 1 – 5 of 5) sorted by relevance

/external/skia/src/gpu/gl/builders/
DGrGLFragmentShaderBuilder.cpp83 if (caps.glslCaps()->fbFetchSupport()) { in KeyForDstRead()
210 if (gpu->glCaps().glslCaps()->fbFetchSupport()) { in dstColor()
212 gpu->glCaps().glslCaps()->fbFetchExtensionString()); in dstColor()
215 const char* fbFetchColorName = gpu->glCaps().glslCaps()->fbFetchColorName(); in dstColor()
216 if (gpu->glCaps().glslCaps()->fbFetchNeedsCustomOutput()) { in dstColor()
230 const GrGLSLCaps& caps = *fProgramBuilder->gpu()->glCaps().glslCaps(); in enableAdvancedBlendEquationIfNeeded()
DGrGLShaderBuilder.cpp177 fProgramBuilder->gpu()->glCaps().glslCaps()->mustEnableAdvBlendEqs()); in addLayoutQualifier()
DGrGLProgramBuilder.cpp316 fGeometryProcessor->fGLProc.reset(gp.createGLInstance(bt, *fGpu->glCaps().glslCaps())); in emitAndInstallProc()
/external/skia/src/gpu/gl/
DGrGLProgramDesc.cpp108 primProc.getGLProcessorKey(batchTracker, *gpu->glCaps().glslCaps(), &b); in Build()
118 fp.getGLProcessorKey(*gpu->glCaps().glslCaps(), &b); in Build()
127 xp.getGLProcessorKey(*gpu->glCaps().glslCaps(), &b); in Build()
DGrGLCaps.h274 GrGLSLCaps* glslCaps() const { return reinterpret_cast<GrGLSLCaps*>(fShaderCaps.get()); } in glslCaps() function