Searched refs:glslCaps (Results 1 – 5 of 5) sorted by relevance
83 if (caps.glslCaps()->fbFetchSupport()) { in KeyForDstRead()210 if (gpu->glCaps().glslCaps()->fbFetchSupport()) { in dstColor()212 gpu->glCaps().glslCaps()->fbFetchExtensionString()); in dstColor()215 const char* fbFetchColorName = gpu->glCaps().glslCaps()->fbFetchColorName(); in dstColor()216 if (gpu->glCaps().glslCaps()->fbFetchNeedsCustomOutput()) { in dstColor()230 const GrGLSLCaps& caps = *fProgramBuilder->gpu()->glCaps().glslCaps(); in enableAdvancedBlendEquationIfNeeded()
177 fProgramBuilder->gpu()->glCaps().glslCaps()->mustEnableAdvBlendEqs()); in addLayoutQualifier()
316 fGeometryProcessor->fGLProc.reset(gp.createGLInstance(bt, *fGpu->glCaps().glslCaps())); in emitAndInstallProc()
108 primProc.getGLProcessorKey(batchTracker, *gpu->glCaps().glslCaps(), &b); in Build()118 fp.getGLProcessorKey(*gpu->glCaps().glslCaps(), &b); in Build()127 xp.getGLProcessorKey(*gpu->glCaps().glslCaps(), &b); in Build()
274 GrGLSLCaps* glslCaps() const { return reinterpret_cast<GrGLSLCaps*>(fShaderCaps.get()); } in glslCaps() function