Searched refs:glslVersionIsES (Results 1 – 8 of 8) sorted by relevance
60 bool glslVersionIsES (GLSLVersion version);
80 bool glslVersionIsES (GLSLVersion version) in glslVersionIsES() function
142 , m_blendFuncExt (!glu::glslVersionIsES(glslVersion) && (glslVersion >= glu::GLSL_VERSION_330)) in QuadRenderer()
258 …const glu::GLSLVersion glslVersion = (attributeAliasing && glu::glslVersionIsES(contextGLSLVer… in createVertexShaderSource()289 …const glu::GLSLVersion glslVersion = (attributeAliasing && glu::glslVersionIsES(contextGLSLVer… in createFragmentShaderSource()
172 if (glu::glslVersionIsES(shaderSpec.version) && shaderSpec.version <= glu::GLSL_VERSION_310_ES) in generateGeometryShader()
58 return version >= (glslVersionIsES(version) ? glu::GLSL_VERSION_300_ES : glu::GLSL_VERSION_330); in isSupportedGLSLVersion()
1138 if (isCubeArray && glu::glslVersionIsES(m_glslVersion)) in getProgram()1140 else if (isBuffer && glu::glslVersionIsES(m_glslVersion)) in getProgram()
573 …const bool isOpenGLES = (m_shaders.empty()) ? (false) : (glu::glslVersionIsES(m_shaders[0]->getV… in isValid()