Searched refs:gpuAPI (Results 1 – 5 of 5) sorted by relevance
/external/skia/tools/ |
D | PictureRenderingFlags.cpp | 78 DEFINE_string(gpuAPI, "", "Force use of specific gpu API. Using \"gl\" " 261 GrGLStandard gpuAPI = kNone_GrGLStandard; local 264 gpuAPI = kGL_GrGLStandard; 266 gpuAPI = kGLES_GrGLStandard; 323 if (!renderer->setDeviceType(deviceType, gpuAPI)) {
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D | PictureRenderer.h | 170 bool setDeviceType(SkDeviceTypes deviceType, GrGLStandard gpuAPI = kNone_GrGLStandard) { 208 fGrContext = fGrContextFactory.get(glContextType, gpuAPI);
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/external/skia/dm/ |
D | DMGpuSupport.h | 29 GrGLStandard gpuAPI, in NewGpuSurface() argument 35 return SkSurface::NewRenderTarget(grFactory->get(type, gpuAPI), SkSurface::kNo_Budgeted, in NewGpuSurface()
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/external/skia/tools/flags/ |
D | SkCommonFlags.h | 17 DECLARE_string(gpuAPI);
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D | SkCommonFlags.cpp | 22 DEFINE_string(gpuAPI, "", "Force use of specific gpu API. Using \"gl\" "
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