Searched refs:handle_to_paint (Results 1 – 3 of 3) sorted by relevance
49 paint_destroy(handle_to_paint(p)); in vegaDestroyPaint()70 ctx->state.vg.fill_paint = handle_to_paint(paint); in vegaSetPaint()73 ctx->state.vg.stroke_paint = handle_to_paint(paint); in vegaSetPaint()115 p = handle_to_paint(paint); in vegaSetColor()138 p = handle_to_paint(paint); in vegaGetColor()154 paint_set_type(handle_to_paint(paint), VG_PAINT_TYPE_COLOR); in vegaPaintPattern()169 paint_set_pattern(handle_to_paint(paint), in vegaPaintPattern()
998 struct vg_paint *p = handle_to_paint(object); in vegaSetParameterf()1043 struct vg_paint *paint = handle_to_paint(object); in vegaSetParameteri()1059 struct vg_paint *paint = handle_to_paint(object); in vegaSetParameteri()1064 struct vg_paint *p = handle_to_paint(object); in vegaSetParameteri()1073 struct vg_paint *paint = handle_to_paint(object); in vegaSetParameteri()1136 struct vg_paint *paint = handle_to_paint(object); in vegaSetParameterfv()1148 struct vg_paint *paint = handle_to_paint(object); in vegaSetParameterfv()1166 struct vg_paint *paint = handle_to_paint(object); in vegaSetParameterfv()1183 struct vg_paint *paint = handle_to_paint(object); in vegaSetParameterfv()1252 struct vg_paint *paint = handle_to_paint(object); in vegaSetParameteriv()[all …]
158 handle_to_paint(VGHandle h) in handle_to_paint() function