Searched refs:hasColors (Results 1 – 2 of 2) sorted by relevance
711 bool hasColors, in set_vertex_attributes() argument719 if (hasLocalCoords && hasColors) { in set_vertex_attributes()727 } else if (hasColors) { in set_vertex_attributes()759 if (this->hasColors()) { in getInvariantOutputColor()788 set_vertex_attributes(this->hasLocalCoords(), this->hasColors(), &colorOffset, in generateGeometry()806 + (this->hasColors() ? sizeof(GrColor) : 0)); in generateGeometry()848 if (this->hasColors()) { in generateGeometry()922 bool hasColors() const { return fBatch.fHasColors; } in hasColors() function in DrawVerticesBatch942 if (this->hasColors() != that->hasColors()) { in onCombineIfPossible()954 if (!this->hasColors() && this->color() != that->color()) { in onCombineIfPossible()[all …]
26 static bool hasColors(const llvm::raw_ostream &out) { in hasColors() function39 : out(out), ShowColors(hasColors(out)), FlagsOnly(false) {} in TreePrinter()