Searched refs:hasSameTextureAccesses (Results 1 – 4 of 4) sorted by relevance
68 !this->hasSameTextureAccesses(that)) { in isEqual()
108 bool hasSameTextureAccesses(const GrProcessor&) const;
49 if (this->classID() != that.classID() || !this->hasSameTextureAccesses(that)) { in canMakeEqual()
118 bool GrProcessor::hasSameTextureAccesses(const GrProcessor& that) const { in hasSameTextureAccesses() function in GrProcessor